Ervin Teng
77aea4cd
Fix np float32 errors
5 年前
Ervin Teng
2b811fc8
Properly report value estimates and episode length
5 年前
Ervin Teng
83126bb2
Fix PPO value tests
5 年前
Ervin Teng
43c0acfb
Fix test again
5 年前
Ervin Teng
77ff4822
Add back next_obs
5 年前
Ervin Teng
324d217b
Move agent_id to Trajectory
5 年前
Ervin Teng
97d66e71
Remove BootstrapExperience
5 年前
Ervin Teng
27c2a55b
Lots of test fixes
5 年前
Ervin Teng
38ff674e
Fix BC and tests
5 年前
Ervin Teng
3449b551
Add test for trajectory
5 年前
Ervin Teng
62d609f8
Fix some of the tests
5 年前
Ervin Teng
40bbe173
Better decoupling for agent processor
5 年前
Ervin Teng
5ab2563b
Fixes for recurrent
5 年前
Ervin Teng
c7632aa7
Fix some bugs for visual obs
5 年前
Ervin Teng
3697e616
Convert BC (warning) might be broken
5 年前
Ervin Teng
336ca456
Kill the ProcessingBuffer
5 年前
Ervin Teng
c9116ed2
Move some common logic to buffer class
5 年前
Ervin Teng
f2b3cd7f
Remove dead code
5 年前
Ervin Teng
28eba789
Migrate SAC
5 年前
Ervin Teng
2f82a550
Remove epsilon
5 年前
Ervin Teng
88b1123a
Merge branch 'master' of github.com:Unity-Technologies/ml-agents into develop-agentprocessor
5 年前
Ervin Teng
76abf968
Add back max_step logic
5 年前
Ervin Teng
8b3b9e6c
Move trajectory and related functions to trajectory.py
5 年前
Ervin Teng
f94365a2
No longer using ProcessingBuffer for PPO
5 年前
Ervin Teng
e0e57188
Clean up some stuff
5 年前
Ervin Teng
9c5fdd31
Stats reporting is working
5 年前
Ervin Teng
a97ffb47
Attempt reward reporting
5 年前
Ervin Teng
c2b729a6
Fix memory leak
5 年前
Ervin Teng
9e661f0c
Looks like it's training
5 年前
Ervin Teng
2c9376bc
Convert to trajectory
5 年前
Ervin Teng
f008dac0
Use ProcessingBuffer in AgentProcessor
5 年前
Ervin Teng
34f9577c
Merge branch 'develop' into develop-agentprocessor
5 年前
Ervin Teng
1e36028d
Runs but doesn't do anything yet
5 年前
Ervin Teng
17dca3ce
Another nonworking commit
5 年前
Ervin Teng
02b5e1ef
Revert buffer for now
5 年前
Ervin Teng
3434352a
Non-working commit
5 年前
Ervin Teng
73000a6b
Merge branch 'develop' into develop-splitbuffer
5 年前
Ervin Teng
fd0647a6
Rename append_update_buffer to append_to_update_buffer
5 年前
Ervin Teng
c2d216ca
Add type hints to Buffer
5 年前
Ervin Teng
c5b23f46
Remove MANIFEST file
5 年前
Ervin Teng
a80b47d1
Fix demo loader and remaining tests
5 年前
Ervin Teng
29cdf77a
Fix RL tests
5 年前
Ervin Teng
9053610f
Fix buffer tests and truncate
5 年前
Ervin Teng
e5459c49
buffer split for SAC
5 年前
Ervin Teng
df5ee7bf
Split buffer into two buffers (PPO works)
5 年前
GitHub
e6cace92
add options to set version on files ( #2954 )
* add options to set version on files
* fix precommit
5 年前
GitHub
bc5bf388
Convert most other scenes to RayPerception sensor ( #2916 )
5 年前
GitHub
e2eef3c4
Clean up env logging on initialization ( #2950 )
5 年前
Chris Elion
e2e76c51
Develop barracuda 0.3.x ( #2952 )
* Removed Barracuda as drop-in library, added Barracuda package dependency
* Removed Google Protobuf library as now it comes with Barracuda package
* List<T>.Length seems to be extension, which is not available in .NET coming with Unity 2017, switched to .Count
5 年前
GitHub
28dbf4c5
Allow --version argument in mlagents-learn ( #2942 )
* allow --version argument in mlagents-learn
* Develop version print add strings (#2945 )
* add __version__ to libs
* more version info
* use actual version
5 年前