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0.1.1
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0.6.0a
0.7.0
0.8.0
0.8.1
0.8.2
0.9.0
0.9.1
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0.9.3
com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
com.unity.ml-agents_1.0.6
com.unity.ml-agents_1.0.7
com.unity.ml-agents_1.0.8
com.unity.ml-agents_1.1.0
com.unity.ml-agents_1.2.0
com.unity.ml-agents_1.3.0
com.unity.ml-agents_1.4.0
com.unity.ml-agents_1.5.0
com.unity.ml-agents_1.6.0
com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
python-packages_0.16.1
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python-packages_0.18.0
python-packages_0.18.1
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release_1
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v0.1
10 次代码提交 (6b846478-b512-4bc7-b84c-5797c978ba8c)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | 9594f3d8 |
Walker Environment (#720)
* Add `Walker` example environment and documentation. |
7 年前 |
GitHub | c9c9e147 |
Revamp Crawler & Walker (#841)
* Revamps agent code for walker and crawler environments to use shared JointDriveController system. * Crawler has been reworked to be very cute. * Crawler & Walker environments have been reworked to be visually consistent. * Added Dynamic Crawler scene. * All scenes re-trained and new models added. * Documentation changes. |
7 年前 |
Arthur Juliani | 7450bd0f | Update sky color for walker, crawler, and pyramids | 7 年前 |
GitHub | 0c417c55 | Release v0.5 (#1202) | 6 年前 |
Vincent(Yuan) Gao | e8a226a0 | Added 3DBall, Banana, Basic, Walker, Hallway and PushBlock (#1312) | 6 年前 |
Ervin T | dba466e3 |
Reset Parameters implemented for Pushblock, Reacher and Walker (#2322)
Pushblock: dynamic_friction, static_friction, block_drag, block_scale Reacher: Gravity, non-linear goal movement Walker: Gravity, torso mass |
5 年前 |
GitHub | bebdb293 |
ML-Agents Branding & Color Updates (#2583)
* new env styles rebased on develop * added new trained models * renamed food collector platforms * reduce training timescale on WallJump from 100 to 10 * uncheck academy control on walljump * new banner image * rename banner file * new example env images * add foodCollector image * change Banana to FoodCollector and update image * change bouncer description to include green cube * update image * update gridworld image * cleanup prefab names and tags * updated soccer env to reference purple agent instead of red * remove unused mats * rename files * remove more unused tags * update image * change platform to agent cube * update text. change platform to agents head * cleanup * cleaned up weird unused meta files * add new wall jump nn files and rename a prefab * walker change stacked states from 5 to 1 walker collects physics observations so stacked states are not need... |
5 年前 |
GitHub | 24ba9d58 |
Develop deprecate broadcasting (#2669)
* Feature Deprecation : Online Behavioral Cloning In this PR : - Delete the online_bc_trainer - Delete the tests for online bc - delete the configuration file for online bc training * Deleting the BCTeacherHelper.cs Script TODO : - Remove usages in the scene - Documentation Edits *DO NOT MERGE* * IMPORTANT : REMOVED ALL IL SCENES - Removed all the IL scenes from the Examples folder * Removed all mentions of online BC training in the Documentation * Made a note in the Migrating.md doc about the removal of the Online BC feature. * Modified the Academy UI to remove the control checkbox and replaced it with a train in the editor checkbox * Removed the Broadcast functionality from the non-Learning brains * Bug fix * Note that the scenes are broken since the BroadcastHub has changed * Modified the LL-API for Python to remove the broadcasting functiuonality. * All unit tests are running * Modifie... |
5 年前 |
GitHub | 39f1f310 | Don't inherit from Academy, remove virtual methods (#3184) | 5 年前 |
GitHub | 4269447e | Convert Academy to a singleton (#3210) | 5 年前 |