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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
com.unity.ml-agents_1.0.6
com.unity.ml-agents_1.0.7
com.unity.ml-agents_1.0.8
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com.unity.ml-agents_1.3.0
com.unity.ml-agents_1.4.0
com.unity.ml-agents_1.5.0
com.unity.ml-agents_1.6.0
com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
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v0.1
12 次代码提交 (31e72e67-ee61-40df-9142-bbe87fbf695e)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | 2e6bab0d | RayPerception sensor (#2874) | 5 年前 |
GitHub | 17b27d12 |
Use AddComponentMenu for MonoBehaviours (#3231)
* Set AddComponentMenu for MonoBehaviours * don't add Monitor * pass componentOrder instead of nesting |
5 年前 |
GitHub | 01b29cec |
Ray perception sensor tests (#3297)
* tests WIP * add test for misses, remove obsolete test * add filtering test * cleanup * 2d default, remove constants test * use built in tags * copy old physics settings * manually sync physics transforms |
5 年前 |
GitHub | 18fc5131 | Format code and add .editorconfig to our package. (#3305) | 5 年前 |
GitHub | 386ba66c |
Develop observation collector (#3352)
* Add the VectorSensor to the CollectObservation call * Example of API change for BalanceBall * Modified the Examples * Changes to the migrating doc * Editing the docs * Update docs/Learning-Environment-Design-Agents.md Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * Update docs/Migrating.md Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * Update docs/Migrating.md Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * Update docs/Getting-Started-with-Balance-Ball.md Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * addressing comments * Removed the MLAgents.Sensor namespace * Removing the MLAgents.Sensor namespace from the tests * Editing the migrating docs Co-authored-by: Chris Elion <celion@gmail.com> |
5 年前 |
GitHub | 61da8e9f | [change] Ray Sensor interface improvements (#3449) | 5 年前 |
GitHub | 8530b724 |
Fix package validation errors for sensor-based classes (#3501)
* Fix package validation errors in ISensor and CameraSensor. * Fix docs in CameraSensor and add a helper method. * Fix package validation errors in CameraSensorComponent. * Fix package validation errors in SensorComponent. * Additonal fixes to ISensor. * Fixes package validation errors for the remaining sensor-based classses. * Fixed docs based on PR comments. Only doc-changes. * Fold back docs that were deleted due to merge conflict. (Was easier to delete and re-add.) * More missing docs. * Fixed incorrect location for doc strings. * Adding periods at the end of param/return tags. * Added a few periods. |
5 年前 |
GitHub | f25bf7d3 |
Reintroduce MLAgents.Sensors namespace (#3509)
* Reintroduced the namespace MLAgents.Sensors * Documentation changes * updated the changelog |
5 年前 |
GitHub | 0a7e53be |
Code Style - apply PascalCase (#3828)
* cleanup a few classes * cleanup raycast code * more capitalization * more renames * changelog and migration * fix MaxStep in docs * doc string |
5 年前 |
GitHub | 1e0b022f |
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
* rename in protos * rename in C# * doc changes, migration, changelog * PR numbers * fix standalone test path |
5 年前 |
GitHub | 3d53ec5a | Turns physics modules into optional dependencies. (#5112) | 4 年前 |
GitHub | efb4e1ff | PR Feedback. (#5173) | 4 年前 |