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v0.1
12 次代码提交 (develop-gpu-test)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | 976c56c5 |
Environment Aesthetic Unification (#459)
* Aesthetic unification * Add new environment images |
7 年前 |
GitHub | c1e930b5 |
Minor Visual Changes for Environments (#470)
* Minor changes to ensure a common visual language. * Agents are blue (or additionally red in competitive scenarios). * Interactable objects are orange. * Goals are green when objects, and checkerboards when places. * Not everything perfectly follows this, but things are mostly consistent now. * Renamed "Banana" folder to "BananaCollectors" * Ensured all brains were set to "Player" * Moved non-shared assets out of the "SharedAssets" folder. |
7 年前 |
GitHub | 3b866e9f |
Use Clipped Gaussian (#649)
This PR makes the following changes: * Moves clipping of continuous control model into model itself. Output is now always [-1, 1]. * Internal model values are now clipped between [-3, 3] before being rescaled to [-1, 1] for output. * This improves training performance by providing a wider range of values within which the pdf of the gaussian can fall. Output of [-1, 1] is used to be more environment-creator friendly. * Fixes issue where epsilon was erroneously being used to reconstruct old probabilities during PPO update, leading to reduced learning performance. * Introduce ScaleAction() function within python to easily rescale values from [-1, 1] to arbitrary range. * Re-train all CC models using improved algorithm. All performance levels are equal or improved. In the case of Crawler, improvement is drastic. * Update documentation appropriately. * Made miscellaneous minor code style and optimization improvements within environments. |
7 年前 |
GitHub | 1d55c571 | Fix for “missing” pretrained model (#862) | 7 年前 |
GitHub | 0c417c55 | Release v0.5 (#1202) | 6 年前 |
Vincent(Yuan) Gao | e8a226a0 | Added 3DBall, Banana, Basic, Walker, Hallway and PushBlock (#1312) | 6 年前 |
sankalp04 | ae620f59 | 3D ball reset parameter implementation ported over | 5 年前 |
GitHub | bebdb293 |
ML-Agents Branding & Color Updates (#2583)
* new env styles rebased on develop * added new trained models * renamed food collector platforms * reduce training timescale on WallJump from 100 to 10 * uncheck academy control on walljump * new banner image * rename banner file * new example env images * add foodCollector image * change Banana to FoodCollector and update image * change bouncer description to include green cube * update image * update gridworld image * cleanup prefab names and tags * updated soccer env to reference purple agent instead of red * remove unused mats * rename files * remove more unused tags * update image * change platform to agent cube * update text. change platform to agents head * cleanup * cleaned up weird unused meta files * add new wall jump nn files and rename a prefab * walker change stacked states from 5 to 1 walker collects physics observations so stacked states are not need... |
5 年前 |
GitHub | 24ba9d58 |
Develop deprecate broadcasting (#2669)
* Feature Deprecation : Online Behavioral Cloning In this PR : - Delete the online_bc_trainer - Delete the tests for online bc - delete the configuration file for online bc training * Deleting the BCTeacherHelper.cs Script TODO : - Remove usages in the scene - Documentation Edits *DO NOT MERGE* * IMPORTANT : REMOVED ALL IL SCENES - Removed all the IL scenes from the Examples folder * Removed all mentions of online BC training in the Documentation * Made a note in the Migrating.md doc about the removal of the Online BC feature. * Modified the Academy UI to remove the control checkbox and replaced it with a train in the editor checkbox * Removed the Broadcast functionality from the non-Learning brains * Bug fix * Note that the scenes are broken since the BroadcastHub has changed * Modified the LL-API for Python to remove the broadcasting functiuonality. * All unit tests are running * Modifie... |
5 年前 |
GitHub | 4269447e | Convert Academy to a singleton (#3210) | 5 年前 |
GitHub | 2ba1e9d4 | Remove dead components from the examples scenes (#3619) | 5 年前 |
GitHub | df6b2e44 |
Remove AudioListener component from example scenes. (#5225)
* remove AudioListener from Basic * remove AudioListener from other examples |
4 年前 |