Yuncong Zhang
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c8dc5075
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Skip RequestCharactersInTexture in doLayout.
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6 年前 |
GitHub
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ea4ee617
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Merge pull request #234 from finnif/master
fix: hide scrollbar when scrollview content is not full.
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6 年前 |
Yuncong Zhang
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6c901c28
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Optimize word breaker.
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6 年前 |
GitHub
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87163349
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Merge pull request #235 from UnityTech/iphone10bugfix
fix simulator bug: downsampling is disabled by default on iPhone 6/6+…
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6 年前 |
Yuncong Zhang
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774a0740
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Reorganize.
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6 年前 |
GitHub
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b9b17469
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Merge pull request #236 from UnityTech/fix_color_filter
Fix color filter.
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6 年前 |
Yuncong Zhang
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822731d2
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Optimize layout.
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6 年前 |
xingwei.zhu
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c9705971
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fix simulator bug: downsampling is disabled by default on iPhone 6/6+/7/8 plus simulator
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6 年前 |
GitHub
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3e1c0613
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Merge pull request #233 from UnityTech/iphone10bugfix
add ios device helper
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6 年前 |
Yuncong Zhang
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bef756b1
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Make doLayout static.
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6 年前 |
Yuncong Zhang
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0622bd2d
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Fix color filter.
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6 年前 |
xingwei.zhu
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97fc3d78
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add ios device helper
fix iphone10 downsampling bug
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6 年前 |
wangshuang
|
dc7daa27
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fix hide scrollbar when scrollview content is not full.
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6 年前 |
xingwei.zhu
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b670b198
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fix pathKey bug: uncached path maybe share the same pathKey, even after being cached in uiPath
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6 年前 |
xingwei.zhu
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6940d3e2
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remove unused import
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6 年前 |
xingwei.zhu
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b12f5f04
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remove debug code
fix bug: scene builder build twice when compositeFrame
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6 年前 |
xingwei.zhu
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54362c05
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add meta
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6 年前 |
xingwei.zhu
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401a5864
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cache uipath for reuse
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6 年前 |
xingwei.zhu
|
783fa12e
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delete metas
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6 年前 |
xingwei.zhu
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504abc02
|
add missing metas
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6 年前 |
xingwei.zhu
|
9ac5dbe6
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refine poolitem => poolobject
eliminate the use of dictionary/list in poolitemmanager
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6 年前 |
xingwei.zhu
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46282448
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folder structure refine
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6 年前 |
xingwei.zhu
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1e490043
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fix new uiPath bugs
MeshKey, MeshInfo => PoolItem
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6 年前 |
xingwei.zhu
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bcd38152
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cache shadowUtil's path
replace delegates
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6 年前 |
xingwei.zhu
|
daccbfd5
|
optimize string builder (render texture key)
optimize gaussiankernel key
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6 年前 |
xingwei.zhu
|
48d7fde1
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optimize drawShadow
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6 年前 |
xingwei.zhu
|
a28a8d29
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replace color, paint with uicolor and uipaint
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6 年前 |
xingwei.zhu
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631f4f96
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color, paint => struct
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6 年前 |
xingwei.zhu
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b8612533
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uicanvasstate bug fix
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6 年前 |
xingwei.zhu
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36962a7b
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uiPath will hold the PathCache, as in original implementation of Path
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6 年前 |
xingwei.zhu
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beac5c82
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attach fillmesh&strokenmesh to pathcache
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6 年前 |
xingwei.zhu
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0d76deb6
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remove from tail O(1)
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6 年前 |
xingwei.zhu
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8b30a2e4
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composite context => using ui-version objects (more)
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6 年前 |
xingwei.zhu
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c4eb6034
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composite context => using ui-version objects
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6 年前 |
xingwei.zhu
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d84d4275
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compositing CANVAS => UICANVAS (IN PROGRESS)
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6 年前 |
xingwei.zhu
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57d22776
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draw cmd => pool item
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6 年前 |
xingwei.zhu
|
ed635607
|
metas
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6 年前 |
xingwei.zhu
|
3ecb9cf0
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preparation for the optimization of composite and rasterization
(1) create uiPicture and uiDrawCmds
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6 年前 |
xingwei.zhu
|
99f9a871
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refine workspace structure (rename ui_matrix => matrix 2)
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6 年前 |
xingwei.zhu
|
05f1ed69
|
refine workspace structure (rename ui_matrix => matrix)
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6 年前 |
xingwei.zhu
|
57ce42d2
|
refine workspace structure (remove missing meta)
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6 年前 |
xingwei.zhu
|
ebeebd71
|
refine workspace structure
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6 年前 |
xingwei.zhu
|
c7999bb9
|
offset => uioffset (struct)
optimize some new with cache
remove lambda function (which will generate 10K gc per frame)
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6 年前 |
xingwei.zhu
|
fb649243
|
bug fixed
|
6 年前 |
xingwei.zhu
|
8d230eff
|
materialpropertyblock
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6 年前 |
xingwei.zhu
|
38a98e21
|
uipathpoint, uipathpath => struct
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6 年前 |
xingwei.zhu
|
1f150601
|
convert Matrix3 to struct
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6 年前 |
xingwei.zhu
|
800b3ea1
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convert Rect to uiRect (struct)
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6 年前 |
xingwei.zhu
|
d91c4ea1
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fix mem leak on the usage of commandbuffercanvas in raster_cache
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6 年前 |
GitHub
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82c2204b
|
Merge pull request #232 from UnityTech/emoji_new
Fix emoji bug: range covers some Chinese symbols.
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6 年前 |