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using System.Runtime.CompilerServices;
// Access to AsyncOperation (deprecated)
[assembly: InternalsVisibleTo("Unity.Services.Authentication")]
[assembly: InternalsVisibleTo("Unity.Services.Authentication.Editor")]
#if UNITY_INCLUDE_TESTS
[assembly: InternalsVisibleTo("Unity.Services.Authentication.Tests")]
[assembly: InternalsVisibleTo("Unity.Services.Authentication.EditorTests")]
#endif
// Required for access to Networking API
[assembly: InternalsVisibleTo("Unity.Services.Core.Editor")]
[assembly: InternalsVisibleTo("Unity.Services.Core.Networking")]
[assembly: InternalsVisibleTo("Unity.Services.Core.Registration")]
[assembly: InternalsVisibleTo("Unity.Services.Core.Configuration")]
[assembly: InternalsVisibleTo("Unity.Services.Core.Configuration.Editor")]
// Test assemblies
#if UNITY_INCLUDE_TESTS
[assembly: InternalsVisibleTo("Unity.Services.Core.Tests")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
[assembly: InternalsVisibleTo("Unity.Services.Core.EditorTests")]
#endif