using System.Runtime.CompilerServices; // Access to AsyncOperation (deprecated) [assembly: InternalsVisibleTo("Unity.Services.Authentication")] [assembly: InternalsVisibleTo("Unity.Services.Authentication.Editor")] #if UNITY_INCLUDE_TESTS [assembly: InternalsVisibleTo("Unity.Services.Authentication.Tests")] [assembly: InternalsVisibleTo("Unity.Services.Authentication.EditorTests")] #endif // Required for access to Networking API [assembly: InternalsVisibleTo("Unity.Services.Core.Editor")] [assembly: InternalsVisibleTo("Unity.Services.Core.Networking")] [assembly: InternalsVisibleTo("Unity.Services.Core.Registration")] [assembly: InternalsVisibleTo("Unity.Services.Core.Configuration")] [assembly: InternalsVisibleTo("Unity.Services.Core.Configuration.Editor")] // Test assemblies #if UNITY_INCLUDE_TESTS [assembly: InternalsVisibleTo("Unity.Services.Core.Tests")] [assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] [assembly: InternalsVisibleTo("Unity.Services.Core.EditorTests")] #endif