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27 行
690 B
27 行
690 B
using TMPro;
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using UnityEngine;
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namespace LobbyRelaySample.UI
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{
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/// <summary>
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/// Read Only input field (for copy/paste reasons) Watches for the changes in the lobby's Relay Code
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/// </summary>
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public class RelayCodeUI : ObserverPanel<LobbyData>
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{
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[SerializeField]
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TMP_InputField relayCodeText;
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public override void ObservedUpdated(LobbyData observed)
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{
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if (!string.IsNullOrEmpty(observed.RelayCode))
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{
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relayCodeText.text = observed.RelayCode;
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Show();
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}
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else
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{
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Hide();
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}
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}
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}
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}
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