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23 行
652 B
23 行
652 B
using UnityEngine;
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namespace LobbyRelaySample.UI
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{
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/// <summary>
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/// Button callbacks for the "Ready"/"Not Ready" buttons used to indicate the local player is ready/not ready.
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/// </summary>
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public class ReadyCheckUI : MonoBehaviour
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{
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public void OnReadyButton()
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{
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ChangeState(UserStatus.Ready);
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}
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public void OnCancelButton()
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{
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ChangeState(UserStatus.Lobby);
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}
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private void ChangeState(UserStatus status)
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{
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Locator.Get.Messenger.OnReceiveMessage(MessageType.ChangeLobbyUserState, status);
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}
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}
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}
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