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com.unity.services.samples.game-lobby
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目录树:
b9db2078
/main
/dev
/esteban-learn-lobby-relay
/bartj-remove-connectioninfo
/rename_to_gamelobby
/sonarqube_run
/feat-parrelsync
/35-bug-in-joining-private-lobby
/lobby-1.1.0-pre.3-update
/main/staging
/main/symbol_game_art-URP_Test
/main/symbol_game_art
/main/staging/code_context
/main/staging/host_icon
/main/staging/429_cooldown_implementation
/main/staging/closed_beta_package_update
/main/staging/more_minor_fixes
/main/staging/rate_limit_data
/main/staging/sub-version-update
/main/staging/Open_beta_Update
/main/staging/error_UI_UX
/main/staging/resetting_event_queue_fix
/main/staging/error_codes_to_exceptions
/main/staging/vivox_UI
/main/staging/vivox_package_integration
/main/staging/Networking_for_GameObjects
/main/staging/lobby_quick_join
/main/staging/relay_disconnect_ping_bug
/main/staging/vivox_polish
/main/staging/Polished_UI_assets
/main/staging/lobby_quick_join_put_it_back
/main/staging/relay_dtls
/main/staging/UI_Marketing_Assets
/main/staging/UI_bugs
/main/staging/bugs_various
/main/staging/host_handshake
/main/staging/core_service_package_updates
/main/staging/small_ui_bugs
/main/staging/vivox_bug_voice_outside_lobby
/main/staging/missing_fonts
/main/staging/ugs_package_updates
/main/staging/ngo_minigame_structure
/main/staging/minigame_staging
/main/staging/messenger_fix
/main/staging/ngo_minigame_cleanup
/main/staging/asyncrequest_log_fix
/main/staging/december_UI_bugs
/main/staging/ready_when_player_leaves
/main/staging/ngo_more_cleanup
/main/staging/ngo_gameplay_tweaks
/main/staging/qol_gameplay
/main/staging/moved_folder
/main/staging/observer_comments_and_clarification
/main/staging/glyph_game_NGO_fixes
/main/staging/wire_implementation
/main/staging/wire_lobbydata_replacement
/main/staging/2021_Upgrade
/main/staging/Open_beta_Update/open_beta_relay
/main/staging/2021_Upgrade/custmer_test
/main/staging/2021_Upgrade/Async_Refactor
/main/staging/2021_Upgrade/Async_Refactor/Relay_On_UTP
/main/staging/2021_Upgrade/Async_Refactor/GA_Package-Upgrade
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com.unity.services.samples....
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Assets
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Prefabs
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UI
文件历史
nathaniel.buck@unity3d.com
b9db2078
Adding in rate limit events for query operations. Now, the refresh button will be disabled while within the rate limit cooldown, and the lobby data refresh follows it as well (which it did previously, but it was less clear).
3 年前
..
BackButtonBG.prefab
merging in the working plastic branch.
3 年前
BackButtonBG.prefab.meta
Latest Dev and Readme without Vivox
3 年前
CreateContent.prefab
Shortening player name character limit. Adding lobby name character limit.
3 年前
CreateContent.prefab.meta
Latest Dev and Readme without Vivox
3 年前
GameCanvas.prefab
Moved UI to seperate Lobby and relay elements, framed them.
3 年前
GameCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
JoinContent.prefab
Adding in rate limit events for query operations. Now, the refresh button will be disabled while within the rate limit cooldown, and the lobby data refresh follows it as well (which it did previously, but it was less clear).
3 年前
JoinContent.prefab.meta
Latest Dev and Readme without Vivox
3 年前
JoinCreateCanvas.prefab
Adjusting the color filter UI elements to work with arbitrary aspect ratios.
3 年前
JoinCreateCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
JoiningGamePopUp.prefab
Latest Dev and Readme without Vivox
3 年前
JoiningGamePopUp.prefab.meta
Latest Dev and Readme without Vivox
3 年前
LobbyButtonUI.prefab
Adding in a color field to the lobbies, and the ability to filter by color in the lobby list. I still need to ensure the additional UI works for arbitrary aspect ratios.
3 年前
LobbyButtonUI.prefab.meta
Latest Dev and Readme without Vivox
3 年前
LobbyCodeCanvas.prefab
Swapped IP and Lobby Code positions,
3 年前
LobbyCodeCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
LobbyGameCanvas.prefab
Shortening player name character limit. Adding lobby name character limit.
3 年前
LobbyGameCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
LobbyUserList.prefab
Added Crown Icon for host, and updated LobbyUserUI to switch it on/off based on "IsHost"
3 年前
LobbyUserList.prefab.meta
Latest Dev and Readme without Vivox
3 年前
MainMenuCanvas.prefab
merging in the working plastic branch.
3 年前
MainMenuCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
PlayerInteractionPanel.prefab
Adjusting the color filter UI elements to work with arbitrary aspect ratios.
3 年前
PlayerInteractionPanel.prefab.meta
Latest Dev and Readme without Vivox
3 年前
RelayCodeCanvas.prefab
Moved UI to seperate Lobby and relay elements, framed them.
3 年前
RelayCodeCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
RenameCanvas.prefab
Latest Dev and Readme without Vivox
3 年前
RenameCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
RenamePopup.prefab
Shortening player name character limit. Adding lobby name character limit.
3 年前
RenamePopup.prefab.meta
Latest Dev and Readme without Vivox
3 年前
SpinnerUI.prefab
merging in the working plastic branch.
3 年前
SpinnerUI.prefab.meta
merging in the working plastic branch.
3 年前
UserCardPanel.prefab
Added Crown Icon for host, and updated LobbyUserUI to switch it on/off based on "IsHost"
3 年前
UserCardPanel.prefab.meta
Latest Dev and Readme without Vivox
3 年前