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15 行
408 B
15 行
408 B
using UnityEngine;
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namespace LobbyRelaySample.UI
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{
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/// <summary>
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/// After connecting to Relay, the host can use this to end the game, returning to the regular lobby state.
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/// </summary>
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public class EndGameButtonUI : MonoBehaviour
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{
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public void EndGame()
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{
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Locator.Get.Messenger.OnReceiveMessage(MessageType.ToLobby, null);
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}
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}
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}
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