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156 行
6.0 KiB
156 行
6.0 KiB
using LobbyRelaySample;
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using NUnit.Framework;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using UnityEngine;
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using UnityEngine.TestTools;
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namespace Test
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{
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public class UpdateSlowTests
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{
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private GameObject m_updateSlowObj;
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private List<Subscriber> m_activeSubscribers = new List<Subscriber>(); // For cleaning up, in case an Assert prevents a Subscriber from taking care of itself.
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private const float k_period = 1.5f;
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private class Subscriber : IDisposable
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{
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private Action m_thingToDo;
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public Subscriber(Action thingToDo)
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{
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Locator.Get.UpdateSlow.Subscribe(OnUpdate);
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m_thingToDo = thingToDo;
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}
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public void Dispose()
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{
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Locator.Get.UpdateSlow.Unsubscribe(OnUpdate);
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}
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private void OnUpdate(float dt)
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{
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m_thingToDo?.Invoke();
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}
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}
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[OneTimeSetUp]
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public void Setup()
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{
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m_updateSlowObj = new GameObject("UpdateSlowTest");
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m_updateSlowObj.AddComponent<UpdateSlow>();
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}
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[OneTimeTearDown]
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public void Teardown()
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{
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GameObject.Destroy(m_updateSlowObj);
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}
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[UnityTearDown]
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public IEnumerator PerTestTeardown()
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{
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foreach (Subscriber sub in m_activeSubscribers)
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sub.Dispose();
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m_activeSubscribers.Clear();
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yield break;
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}
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[UnityTest]
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public IEnumerator BasicBehavior()
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{
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int updateCount = 0;
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Subscriber sub = new Subscriber(() => { updateCount++; });
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m_activeSubscribers.Add(sub);
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yield return null;
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Assert.AreEqual(0, updateCount, "Update loop should be slow and not update per-frame.");
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yield return new WaitForSeconds(k_period - 0.1f);
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Assert.AreEqual(0, updateCount, "Assuming a default period of 1.5s and a reasonable frame rate, the slow update should still not have hit.");
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yield return new WaitForSeconds(0.1f);
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Assert.AreEqual(1, updateCount, "Slow update period should have passed.");
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yield return new WaitForSeconds(k_period);
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Assert.AreEqual(2, updateCount, "Did the slow update again.");
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Subscriber sub2 = new Subscriber(() => { updateCount += 7; });
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m_activeSubscribers.Add(sub2);
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yield return new WaitForSeconds(k_period);
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Assert.AreEqual(10, updateCount, "There are two subscribers now.");
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sub2.Dispose();
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yield return new WaitForSeconds(k_period);
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Assert.AreEqual(11, updateCount, "Should have unsubscribed just the one subscriber.");
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sub.Dispose();
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yield return new WaitForSeconds(k_period);
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Assert.AreEqual(11, updateCount, "Should have unsubscribed the remaining subscriber.");
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}
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[UnityTest]
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public IEnumerator HandleLambda()
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{
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int updateCount = 0;
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Locator.Get.UpdateSlow.Subscribe((dt) => { updateCount++; });
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LogAssert.Expect(LogType.Error, new Regex(".*Removed anonymous.*"));
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yield return new WaitForSeconds(k_period + 0.1f);
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Assert.AreEqual(0, updateCount, "Lambdas should not be permitted, since they can't be Unsubscribed.");
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}
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[UnityTest]
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public IEnumerator StaggerClients()
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{
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int updateCountA = 0, updateCountB = 0;
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Subscriber subA = new Subscriber(() => { updateCountA++; });
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Subscriber subB = new Subscriber(() => { updateCountB++; });
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m_activeSubscribers.Add(subA);
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m_activeSubscribers.Add(subB);
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float periodHalf = k_period / 2;
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yield return new WaitForSeconds(periodHalf - 0.1f);
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Assert.AreEqual(0, updateCountA, "Base case (count A)");
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Assert.AreEqual(0, updateCountB, "Base case (count B)");
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yield return new WaitForSeconds(0.2f);
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Assert.AreEqual(1, updateCountA, "Updates are now on half the normal period. First update is first.");
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Assert.AreEqual(0, updateCountB, "Updates are now on half the normal period. Second update is second.");
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yield return new WaitForSeconds(periodHalf);
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Assert.AreEqual(1, updateCountA, "First update is still offset.");
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Assert.AreEqual(1, updateCountB, "Second update should hit now.");
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subB.Dispose();
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yield return new WaitForSeconds(periodHalf);
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Assert.AreEqual(1, updateCountA, "First update should no longer be offset.");
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Assert.AreEqual(1, updateCountB, "Second update is unsubscribed.");
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yield return new WaitForSeconds(periodHalf);
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Assert.AreEqual(2, updateCountA, "First update should hit with normal timing.");
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Assert.AreEqual(1, updateCountB, "Second update is still unsubscribed.");
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}
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[UnityTest]
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public IEnumerator WhatIfASubscriberIsVerySlow()
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{
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int updateCount = 0;
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string inefficientString = "";
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Subscriber sub = new Subscriber(() =>
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{ for (int n = 0; n < 12345; n++)
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inefficientString += n.ToString();
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updateCount++;
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});
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m_activeSubscribers.Add(sub);
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LogAssert.Expect(LogType.Error, new Regex(".*took too long.*"));
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yield return new WaitForSeconds(k_period + 0.1f);
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Assert.AreEqual(1, updateCount, "Executed the slow update.");
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yield return new WaitForSeconds(k_period);
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Assert.AreEqual(1, updateCount, "Should have removed the offending subscriber.");
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}
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}
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}
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