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UnityJacob a91d6f8a cleanup : removed redundant infrastructure 2 年前
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AsyncRequest.cs Fix to AsyncRequest - After an update a while ago, Relay exceptions stopped getting the extra call stacks that the AsyncRequest maintains, since something on the service side of things handles exceptions on its own. This switches the logging a bit to ensure call stacks for our code are presented. 3 年前
AsyncRequest.cs.meta Updating LobbyAPIInterface to match changes to the Lobby API from the package. Consolidating a little async behavior between Lobby and Relay. 3 年前
CallbackValue.cs cleanup : removed redundant infrastructure 2 年前
CallbackValue.cs.meta Stopping point. for converting Lobby to non-observer. 2 年前
LogHandler.cs Adding comments and doing minor renames for clarity. 3 年前
LogHandler.cs.meta Latest Dev and Readme without Vivox 3 年前
LogHandlerSettings.cs fix: Back to working 1-player lobby without relay lobby 2 年前
LogHandlerSettings.cs.meta LogHandling seperation start 3 年前