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nathaniel.buck@unity3d.com 0f56f193 The last TODO has been converted into a bug, though it might end up being fixed internally by Vivox if they repro with testing. 3 年前
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VivoxSetup.cs The last TODO has been converted into a bug, though it might end up being fixed internally by Vivox if they repro with testing. 3 年前
VivoxSetup.cs.meta Adding in Vivox package. There is now a basic voice channel while in a lobby, but not yet volume controls or other Vivox features. (There are some TODOs of details to follow up on as well.) 3 年前
VivoxUserHandler.cs Correcting how we handle the volume state and UI when users leave and rejoin lobbies, to prevent stale values from persisting and to prevent the initial UI state for a user entering a lobby from being incorrect if they were previously in a lobby. 3 年前
VivoxUserHandler.cs.meta Adding volume controls and muting, though the actual cross-muting isn't yet working since the Vivox IDs aren't being mapped correctly to our Auth IDs yet. 3 年前