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using UnityEngine;
namespace LobbyRelaySample.UI
{
/// <summary>
/// For navigating the main menu.
/// </summary>
public class BackButtonUI : MonoBehaviour
{
public void ToJoinMenu()
{
Locator.Get.Messenger.OnReceiveMessage(MessageType.ChangeGameState, GameState.JoinMenu);
}
public void ToMenu()
{
Locator.Get.Messenger.OnReceiveMessage(MessageType.ChangeGameState, GameState.Menu);
}
}
}