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nathaniel.buck@unity3d.com 90d3890c Completing the game state shift from lobby to relay. This adjusts the countdown to be interruptible and to properly handle exiting the game and restarting it. I'm also starting to trim a bit from the GameStateManager and the main scene, though most of that is pending. 3 年前
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UI Completing the game state shift from lobby to relay. This adjusts the countdown to be interruptible and to properly handle exiting the game and restarting it. I'm also starting to trim a bit from the GameStateManager and the main scene, though most of that is pending. 3 年前
GameStateManager.prefab Cleaned up Out of date scripts. 3 年前
GameStateManager.prefab.meta Latest Dev and Readme without Vivox 3 年前
UI.meta Latest Dev and Readme without Vivox 3 年前