5 次代码提交 (fcfc33ce-3c82-41cf-bd50-8de3ebee70cb)

作者 SHA1 备注 提交日期
nathaniel.buck@unity3d.com 2e0ba992 Adding logic for correctly disconnecting all players when the game ends, with some esoteric fixes (setting IsLocalSpace for the SymbolObject transforms so the client can interpolate them correctly, ensuring clients are disconnected before the host). 3 年前
nathaniel.buck@unity3d.com 120aeb08 Changing the InGame namespace/directory to NGO for clarity. 3 年前
Jacob Stove Lorentzen c02f4862 Glyph despawn animations for enemies and yourself. 3 年前
Jacob 06dea12e renamed the namespace 3 年前
Jacob Stove Lorentzen 8a5b5a31 Renamed LobbyUpdater to Lobby Synchronizer. 2 年前