11 次代码提交 (c7509a07-5092-4672-8822-d4f5f2481e61)

作者 SHA1 备注 提交日期
nathaniel.buck@unity3d.com a0ba1fdd DTLS integration, probably? It's not in this Editor version, but this should work in 2021. Added a test to say "hey, this is the wrong version" and everything still works the same as before adding DTLS. 3 年前
nathaniel.buck@unity3d.com 20496d52 Adding in a test for DTLS and cleaning up a couple minor points with the DTLS changes. These do not currently work on 2020.3 (since DTLS support has not been ported back yet but will be) but I've tested them on 2021.2.0b11; the test executes just fine, but for some reason in practice there's an issue where we no longer know the correct packet length when reading Relay data. I'm told there should not be any change to this needed on the developer's end when DTLS is active, but investigation is ongoing. 3 年前
Jacob Stove Lorentzen 197471b3 Removed cloudID 3 年前
nathaniel.buck@unity3d.com d3a2da52 Addressing remaining TODOs (which are all either outdated, handled in other changesets, or captured as a work item). Also addressing a couple compiler warnings -- one to suppress when DTLS isn't available and one for a deprecated Relay API. 3 年前
Jacob 06dea12e renamed the namespace 2 年前
Thiago Wilson Nevares Trindade c753a3e2 fix: update the usage of Relay API to avoid using deprecated fields 2 年前
Jacob Stove Lorentzen 4a58c102 Customer Test Branch 2 年前
Jacob Stove Lorentzen 30f2fd8b Added Parrelsync and updated Service intializastion to use profiles based on what clone we are in. 2 年前
Jacob Stove Lorentzen 8a5b5a31 Renamed LobbyUpdater to Lobby Synchronizer. 2 年前
Jacob Stove Lorentzen 6702d4b4 Renamed AuthenticationManager to Auth to avoid conflct with a System API 2 年前
Jacob e462c1d1 feat : Working Callbacks!!!! 2 年前