.. |
Labelers
|
Merge pull request #150 from Unity-Technologies/animation_curve_sampling
|
4 年前 |
Labeling
|
Merge pull request #121 from Unity-Technologies/labeling-improvements
|
4 年前 |
Resources
|
Instance segmentation (#112)
|
4 年前 |
BoundingBoxOrigin.cs
|
Code formatting
|
5 年前 |
BoundingBoxOrigin.cs.meta
|
Initial commit
|
5 年前 |
DatasetCapture.cs
|
Instance segmentation (#112)
|
4 年前 |
DatasetCapture.cs.meta
|
Initial commit
|
5 年前 |
DatasetJsonUtility.cs
|
Code formatting
|
5 年前 |
DatasetJsonUtility.cs.meta
|
Initial commit
|
5 年前 |
Ego.cs
|
Extensible labelers (#28)
|
4 年前 |
Ego.cs.meta
|
Initial commit
|
5 年前 |
GroundTruthCrossPipelinePass.cs
|
Feature/lens distortion (#69)
|
4 年前 |
GroundTruthCrossPipelinePass.cs.meta
|
Initial commit
|
5 年前 |
GroundTruthInfo.cs
|
Code formatting
|
5 年前 |
GroundTruthInfo.cs.meta
|
Initial commit
|
5 年前 |
GroundTruthLabelSetupSystem.cs
|
Terrain support (#103)
|
4 年前 |
GroundTruthLabelSetupSystem.cs.meta
|
Initial commit
|
5 年前 |
GroundTruthPass.cs
|
Updating HDRP ground truth generators for new API
|
4 年前 |
GroundTruthPass.cs.meta
|
Initial commit
|
5 年前 |
GroundTruthRendererFeature.cs
|
Feature/lens distortion (#69)
|
4 年前 |
GroundTruthRendererFeature.cs.meta
|
Initial commit
|
5 年前 |
IGroundTruthGenerator.cs
|
Supporting SkinnedMeshRenderer for labeling.
|
4 年前 |
IGroundTruthGenerator.cs.meta
|
Initial commit
|
5 年前 |
InstanceIdToColorMapping.cs
|
Fix for instance segmentation bug (#131)
|
4 年前 |
InstanceIdToColorMapping.cs.meta
|
Instance segmentation (#112)
|
4 年前 |
InstanceSegmentationCrossPipelinePass.cs
|
Instance segmentation (#112)
|
4 年前 |
InstanceSegmentationCrossPipelinePass.cs.meta
|
Initial commit
|
5 年前 |
InstanceSegmentationPass.cs
|
Code formatting
|
5 年前 |
InstanceSegmentationPass.cs.meta
|
Initial commit
|
5 年前 |
Labelers.meta
|
Mock up #1 of labeler
|
4 年前 |
Labeling.meta
|
Initial commit
|
5 年前 |
LensDistortionCrossPipelinePass.cs
|
Bugfix: Check if intensity zero and and if so skip the distortion pass entirely (#72)
|
4 年前 |
LensDistortionCrossPipelinePass.cs.meta
|
Feature/lens distortion (#69)
|
4 年前 |
LensDistortionPass.cs
|
Feature/lens distortion (#69)
|
4 年前 |
LensDistortionPass.cs.meta
|
Feature/lens distortion (#69)
|
4 年前 |
PerceptionCamera.cs
|
Fix for breaking change in capture refactor. (#147)
|
4 年前 |
PerceptionCamera.cs.meta
|
Initial commit
|
5 年前 |
PerceptionCamera_InstanceSegmentation.cs
|
Instance segmentation (#112)
|
4 年前 |
PerceptionCamera_InstanceSegmentation.cs.meta
|
Migrating labelers to CameraLabeler
|
4 年前 |
RenderTextureReader.cs
|
Aisv647 visualizations - Preview Cut (#40)
|
4 年前 |
RenderTextureReader.cs.meta
|
Initial commit
|
5 年前 |
RenderedObjectInfo.cs
|
Instance segmentation (#112)
|
4 年前 |
RenderedObjectInfo.cs.meta
|
Initial commit
|
5 年前 |
RenderedObjectInfoGenerator.cs
|
Instance segmentation (#112)
|
4 年前 |
RenderedObjectInfoGenerator.cs.meta
|
Initial commit
|
5 年前 |
Resources.meta
|
Initial commit
|
5 年前 |
SemanticSegmentationCrossPipelinePass.cs
|
Feature/lens distortion (#69)
|
4 年前 |
SemanticSegmentationCrossPipelinePass.cs.meta
|
Initial commit
|
5 年前 |
SemanticSegmentationPass.cs
|
Aisv647 visualizations - Preview Cut (#40)
|
4 年前 |
SemanticSegmentationPass.cs.meta
|
Initial commit
|
5 年前 |
SimulationManagementComponentSystem.cs
|
Renaming SimulationManager to DatasetCapture (#26)
|
4 年前 |
SimulationManagementComponentSystem.cs.meta
|
Initial commit
|
5 年前 |
SimulationState.cs
|
added output dir shortcut to perception camera inspector
|
4 年前 |
SimulationState.cs.meta
|
Initial commit
|
5 年前 |
SimulationState_Json.cs
|
Fix warnings (#38)
|
4 年前 |
SimulationState_Json.cs.meta
|
Initial commit
|
5 年前 |