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Jon Hogins 7cf3431c Apply object scale even when using the global occlusion distance. 4 年前
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AudioManager.asset Initial commit 5 年前
BurstAotSettings_StandaloneLinux64.json Initial commit 5 年前
BurstAotSettings_StandaloneOSX.json Initial commit 5 年前
BurstAotSettings_StandaloneWindows.json Initial commit 5 年前
ClusterInputManager.asset Initial commit 5 年前
DynamicsManager.asset Initial commit 5 年前
EditorBuildSettings.asset Apply object scale even when using the global occlusion distance. 4 年前
EditorBuildSettings.asset~6f5b6cb06b253baf30333594f2fc40616d3dc6f7 Initial commit 5 年前
EditorSettings.asset Updating HDRP test project. Implementing CameraLabeler runtime and adding tests. 4 年前
GraphicsSettings.asset Initial commit 5 年前
HDRPProjectSettings.asset Fixing test on HDRP. Also updating project to latest HDRP. 5 年前
InputManager.asset Initial commit 5 年前
NavMeshAreas.asset Initial commit 5 年前
PackageManagerSettings.asset Upgrading PerceptionHDRP to 2019.4.16f1 and removing dependency on TMP which appears to be causing the perf test crash in Yamato 4 年前
Physics2DSettings.asset Initial commit 5 年前
PresetManager.asset Initial commit 5 年前
ProjectSettings.asset Fix pose positions (#220) 4 年前
ProjectVersion.txt Fix pose positions (#220) 4 年前
QualitySettings.asset Initial commit 5 年前
TagManager.asset Initial commit 5 年前
TimeManager.asset Initial commit 5 年前
UnityConnectSettings.asset Initial commit 5 年前
VFXManager.asset Fixing test on HDRP. Also updating project to latest HDRP. 5 年前
VersionControlSettings.asset Initial commit 5 年前
XRSettings.asset Initial commit 5 年前