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GitHub 91d606c7 Keypoint self occlusion (#351) 3 年前
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AudioManager.asset Initial commit 5 年前
BurstAotSettings_StandaloneLinux64.json Initial commit 5 年前
BurstAotSettings_StandaloneOSX.json update tests due to simulation capture package update 3 年前
BurstAotSettings_StandaloneWindows.json Initial commit 5 年前
ClusterInputManager.asset Initial commit 5 年前
DynamicsManager.asset Initial commit 5 年前
EditorBuildSettings.asset Apply object scale even when using the global occlusion distance. 4 年前
EditorSettings.asset Extensible labelers (#28) 4 年前
GraphicsSettings.asset Checks and doc updates for URP RenderFeature requirement (#31) 4 年前
InputManager.asset Initial commit 5 年前
NavMeshAreas.asset Initial commit 5 年前
PackageManagerSettings.asset Keypoint self occlusion (#351) 3 年前
Physics2DSettings.asset Initial commit 5 年前
PresetManager.asset Initial commit 5 年前
ProjectSettings.asset Fixing keypoint depth issues on Linux 3 年前
ProjectVersion.txt Fixing keypoint depth issues on Linux 3 年前
QualitySettings.asset Initial commit 5 年前
TagManager.asset Initial commit 5 年前
TimeManager.asset Initial commit 5 年前
URPProjectSettings.asset Upgrade projects to 2020.3.16f1. 3 年前
UnityConnectSettings.asset Fix Semantic Segmentation in USim (#163) 4 年前
VFXManager.asset Initial commit 5 年前
VersionControlSettings.asset Fixing keypoint depth issues on Linux 3 年前
XRSettings.asset Initial commit 5 年前