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Steven Leal a944e1e6 Fixing simulation stopping when editor is not focused. Fixing crashes and hangs on completing long simulations by adding object caching 4 年前
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Labelers Fixed overlay panel bug (#134) 4 年前
Labeling Merge pull request #121 from Unity-Technologies/labeling-improvements 4 年前
Resources Instance segmentation (#112) 4 年前
BoundingBoxOrigin.cs Code formatting 5 年前
BoundingBoxOrigin.cs.meta Initial commit 5 年前
DatasetCapture.cs Instance segmentation (#112) 4 年前
DatasetCapture.cs.meta Initial commit 5 年前
DatasetJsonUtility.cs Code formatting 5 年前
DatasetJsonUtility.cs.meta Initial commit 5 年前
Ego.cs Extensible labelers (#28) 4 年前
Ego.cs.meta Initial commit 5 年前
GroundTruthCrossPipelinePass.cs Feature/lens distortion (#69) 4 年前
GroundTruthCrossPipelinePass.cs.meta Initial commit 5 年前
GroundTruthInfo.cs Code formatting 5 年前
GroundTruthInfo.cs.meta Initial commit 5 年前
GroundTruthLabelSetupSystem.cs Terrain support (#103) 4 年前
GroundTruthLabelSetupSystem.cs.meta Initial commit 5 年前
GroundTruthPass.cs Updating HDRP ground truth generators for new API 5 年前
GroundTruthPass.cs.meta Initial commit 5 年前
GroundTruthRendererFeature.cs Feature/lens distortion (#69) 4 年前
GroundTruthRendererFeature.cs.meta Initial commit 5 年前
IGroundTruthGenerator.cs Supporting SkinnedMeshRenderer for labeling. 5 年前
IGroundTruthGenerator.cs.meta Initial commit 5 年前
InstanceIdToColorMapping.cs Fix for instance segmentation bug (#131) 4 年前
InstanceIdToColorMapping.cs.meta Instance segmentation (#112) 4 年前
InstanceSegmentationCrossPipelinePass.cs Instance segmentation (#112) 4 年前
InstanceSegmentationCrossPipelinePass.cs.meta Initial commit 5 年前
InstanceSegmentationPass.cs Code formatting 5 年前
InstanceSegmentationPass.cs.meta Initial commit 5 年前
Labelers.meta Mock up #1 of labeler 5 年前
Labeling.meta Initial commit 5 年前
LensDistortionCrossPipelinePass.cs Bugfix: Check if intensity zero and and if so skip the distortion pass entirely (#72) 4 年前
LensDistortionCrossPipelinePass.cs.meta Feature/lens distortion (#69) 4 年前
LensDistortionPass.cs Feature/lens distortion (#69) 4 年前
LensDistortionPass.cs.meta Feature/lens distortion (#69) 4 年前
PerceptionCamera.cs Fixing simulation stopping when editor is not focused. Fixing crashes and hangs on completing long simulations by adding object caching 4 年前
PerceptionCamera.cs.meta Initial commit 5 年前
PerceptionCamera_InstanceSegmentation.cs Instance segmentation (#112) 4 年前
PerceptionCamera_InstanceSegmentation.cs.meta Migrating labelers to CameraLabeler 4 年前
RenderTextureReader.cs Aisv647 visualizations - Preview Cut (#40) 4 年前
RenderTextureReader.cs.meta Initial commit 5 年前
RenderedObjectInfo.cs Instance segmentation (#112) 4 年前
RenderedObjectInfo.cs.meta Initial commit 5 年前
RenderedObjectInfoGenerator.cs Instance segmentation (#112) 4 年前
RenderedObjectInfoGenerator.cs.meta Initial commit 5 年前
Resources.meta Initial commit 5 年前
SemanticSegmentationCrossPipelinePass.cs Feature/lens distortion (#69) 4 年前
SemanticSegmentationCrossPipelinePass.cs.meta Initial commit 5 年前
SemanticSegmentationPass.cs Aisv647 visualizations - Preview Cut (#40) 4 年前
SemanticSegmentationPass.cs.meta Initial commit 5 年前
SimulationManagementComponentSystem.cs Renaming SimulationManager to DatasetCapture (#26) 4 年前
SimulationManagementComponentSystem.cs.meta Initial commit 5 年前
SimulationState.cs removing unwanted space 4 年前
SimulationState.cs.meta Initial commit 5 年前
SimulationState_Json.cs Fix warnings (#38) 4 年前
SimulationState_Json.cs.meta Initial commit 5 年前