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Labelers
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Fixed overlay panel bug (#134)
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4 年前 |
Labeling
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Merge pull request #121 from Unity-Technologies/labeling-improvements
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4 年前 |
Resources
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Instance segmentation (#112)
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4 年前 |
BoundingBoxOrigin.cs
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Code formatting
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5 年前 |
BoundingBoxOrigin.cs.meta
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Initial commit
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5 年前 |
DatasetCapture.cs
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Instance segmentation (#112)
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4 年前 |
DatasetCapture.cs.meta
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Initial commit
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5 年前 |
DatasetJsonUtility.cs
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Code formatting
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5 年前 |
DatasetJsonUtility.cs.meta
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Initial commit
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5 年前 |
Ego.cs
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Extensible labelers (#28)
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4 年前 |
Ego.cs.meta
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Initial commit
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5 年前 |
GroundTruthCrossPipelinePass.cs
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Feature/lens distortion (#69)
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4 年前 |
GroundTruthCrossPipelinePass.cs.meta
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Initial commit
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5 年前 |
GroundTruthInfo.cs
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Code formatting
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5 年前 |
GroundTruthInfo.cs.meta
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Initial commit
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5 年前 |
GroundTruthLabelSetupSystem.cs
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Terrain support (#103)
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4 年前 |
GroundTruthLabelSetupSystem.cs.meta
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Initial commit
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5 年前 |
GroundTruthPass.cs
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Updating HDRP ground truth generators for new API
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5 年前 |
GroundTruthPass.cs.meta
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Initial commit
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5 年前 |
GroundTruthRendererFeature.cs
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Feature/lens distortion (#69)
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4 年前 |
GroundTruthRendererFeature.cs.meta
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Initial commit
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5 年前 |
IGroundTruthGenerator.cs
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Supporting SkinnedMeshRenderer for labeling.
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5 年前 |
IGroundTruthGenerator.cs.meta
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Initial commit
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5 年前 |
InstanceIdToColorMapping.cs
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Fix for instance segmentation bug (#131)
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4 年前 |
InstanceIdToColorMapping.cs.meta
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Instance segmentation (#112)
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4 年前 |
InstanceSegmentationCrossPipelinePass.cs
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Instance segmentation (#112)
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4 年前 |
InstanceSegmentationCrossPipelinePass.cs.meta
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Initial commit
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5 年前 |
InstanceSegmentationPass.cs
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Code formatting
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5 年前 |
InstanceSegmentationPass.cs.meta
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Initial commit
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5 年前 |
Labelers.meta
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Mock up #1 of labeler
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5 年前 |
Labeling.meta
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Initial commit
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5 年前 |
LensDistortionCrossPipelinePass.cs
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Bugfix: Check if intensity zero and and if so skip the distortion pass entirely (#72)
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4 年前 |
LensDistortionCrossPipelinePass.cs.meta
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Feature/lens distortion (#69)
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4 年前 |
LensDistortionPass.cs
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Feature/lens distortion (#69)
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4 年前 |
LensDistortionPass.cs.meta
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Feature/lens distortion (#69)
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4 年前 |
PerceptionCamera.cs
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Fixing simulation stopping when editor is not focused. Fixing crashes and hangs on completing long simulations by adding object caching
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4 年前 |
PerceptionCamera.cs.meta
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Initial commit
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5 年前 |
PerceptionCamera_InstanceSegmentation.cs
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Instance segmentation (#112)
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4 年前 |
PerceptionCamera_InstanceSegmentation.cs.meta
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Migrating labelers to CameraLabeler
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4 年前 |
RenderTextureReader.cs
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Aisv647 visualizations - Preview Cut (#40)
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4 年前 |
RenderTextureReader.cs.meta
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Initial commit
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5 年前 |
RenderedObjectInfo.cs
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Instance segmentation (#112)
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4 年前 |
RenderedObjectInfo.cs.meta
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Initial commit
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5 年前 |
RenderedObjectInfoGenerator.cs
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Instance segmentation (#112)
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4 年前 |
RenderedObjectInfoGenerator.cs.meta
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Initial commit
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5 年前 |
Resources.meta
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Initial commit
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5 年前 |
SemanticSegmentationCrossPipelinePass.cs
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Feature/lens distortion (#69)
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4 年前 |
SemanticSegmentationCrossPipelinePass.cs.meta
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Initial commit
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5 年前 |
SemanticSegmentationPass.cs
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Aisv647 visualizations - Preview Cut (#40)
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4 年前 |
SemanticSegmentationPass.cs.meta
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Initial commit
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5 年前 |
SimulationManagementComponentSystem.cs
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Renaming SimulationManager to DatasetCapture (#26)
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4 年前 |
SimulationManagementComponentSystem.cs.meta
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Initial commit
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5 年前 |
SimulationState.cs
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removing unwanted space
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4 年前 |
SimulationState.cs.meta
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Initial commit
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5 年前 |
SimulationState_Json.cs
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Fix warnings (#38)
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4 年前 |
SimulationState_Json.cs.meta
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Initial commit
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5 年前 |