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Jon Hogins 660f2de6 Removing frame limiter on AsyncRequests and switching necessary allocations to Persistent. Improves frame rate in SynthDet V2 by ~2x 4 年前
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GroundTruth Removing frame limiter on AsyncRequests and switching necessary allocations to Persistent. Improves frame rate in SynthDet V2 by ~2x 4 年前
Randomization TextureRandomizer now works for tutorial's HueShift shader in HDRP 4 年前
AssemblyInfo.cs Performance testing (#85) 4 年前
AssemblyInfo.cs.meta Initial commit 5 年前
GroundTruth.meta Initial commit 5 年前
Randomization.meta added parameter uielements prototype ui 4 年前
Unity.Perception.Runtime.asmdef Removed randomization tooling from the experimental namespace (#177) 4 年前
Unity.Perception.Runtime.asmdef.meta Initial commit 5 年前