42 次代码提交 (eff6628f-bffa-4c02-9d51-9096f9d75d82)

作者 SHA1 备注 提交日期
Steven Leal 8b32ecd1 added sample randomizers 4 年前
Steven Leal 3454be33 added xml docs to sample randomizers 4 年前
Steven Leal 43f2de18 added xml docs to sample randomizers 4 年前
Steven Leal 5b4fe31d updates based on PR feedback 4 年前
Mohsen Kamalzadeh 5efef524 Merge branch 'randomizers' into tutorial_sample_project 4 年前
Steven Leal a944e1e6 Fixing simulation stopping when editor is not focused. Fixing crashes and hangs on completing long simulations by adding object caching 4 年前
GitHub 9df6b1d7 Merge pull request #139 from Unity-Technologies/fix_leaks 4 年前
GitHub 7cd80d5c Removed randomization tooling from the experimental namespace (#177) 4 年前
Steven Leal 3161bbb4 removed MovedFrom attribute 4 年前
GitHub 43f894fd Merge pull request #183 from Unity-Technologies/undo-moved-from 4 年前
Steven Leal 71bcc834 fixed determinism issues affecting USim runs 4 年前
Steven Leal d649d3e6 addressed PR feedback 4 年前
GitHub 1aa47792 Merge pull request #195 from Unity-Technologies/ordered-tag-queries 4 年前
Steven Borkman b45e3ea8 Merge branch 'master' into fod_generator_randomization_changes 4 年前
sleal-unity fec66d94 removed entities dependency 4 年前
GitHub 304f106b Merge pull request #240 from Unity-Technologies/remove-entities-dependency 4 年前
sleal-unity 38402b33 super sampled poisson points to prevent edge case bias 4 年前
sleal-unity f5f55a32 fixed poisson disk inital point seeding 4 年前
sleal-unity b85fc9eb added vectorization notes 4 年前
sleal-unity 8881d893 vectorized offset loop 4 年前
sleal-unity c3b73229 moved constant offset outside of loop 4 年前
GitHub febd8c7c Update com.unity.perception/Runtime/Randomization/Randomizers/RandomizerExamples/Utilities/PoissonDiskSampling.cs 4 年前
sleal-unity 1714be12 Merge branch 'poisson-disk-super-sampling' of github.com:Unity-Technologies/com.unity.perception into poisson-disk-super-sampling 4 年前
GitHub e15c2fff Merge pull request #285 from Unity-Technologies/poisson-disk-super-sampling 4 年前
Wesley Mareovich Smith aa96fb53 commit 4 年前
Mohsen Kamalzadeh 799c8e10 added object bounds normalization option to sample foreground object placement randomizer 4 年前
sleal-unity 6b8aa759 updated GameObjectCache with random prefab selection api 4 年前
sleal-unity 358a8865 added empty array check to GameObject cache 4 年前
sleal-unity 3f7f00d0 renamed random sample method in GameObjectCache 4 年前
Jon Hogins d2457a59 Add ResetObject to GameObjectOneWayCache 4 年前
sleal-unity 2dfadc6a Merge branch 'h-i' into generic-asset-sources 3 年前
Mohsen Kamalzadeh 48ac49e7 fixed object cache reset object function 3 年前
Aryan Mann 38657ba3 Merge pull request #285 from Unity-Technologies/poisson-disk-super-sampling 3 年前
Mohsen Kamalzadeh e64916d9 Merge branch 'generic-asset-sources' into h-i 3 年前
Mohsen Kamalzadeh b84fe0cf Update GameObjectOneWayCache.cs 3 年前
GitHub 13eeb0a2 Merge pull request #308 from Unity-Technologies/generic-asset-sources 3 年前
Mohsen Kamalzadeh e9ac2316 Merge branch 'master' into add_imageLink_field 3 年前
Steve Borkman d06dca0c Merge branch 'master' into coco_export 3 年前
Steve Borkman 4b9b77ee Merge branch 'coco_export' into coco_perception_output_hybrid 3 年前
leopoldo-zugasti d017dd97 Merge branch 'master' into pyrception-integration 3 年前
Mohsen Kamalzadeh 7dddeacb Merge branch 'h-i' into for_vulkan_mem_test 3 年前
Jon Hogins 0ec551af Merge remote-tracking branch 'origin/master' into keypoint_self_occlusion 3 年前