* Initial docs for new labelers. Updated changelog.
* Fixing IdLabelConfig import issues
* Adding support for rendering to a user-supplied render texture for semantic segmentation.
* Updating docs to exclude tests from the scripting docs and adding TableOfContents.md. The table of contents does not properly show up on the index.md.
* Adding example project listing to index.md
* Upgrading projects and dependencies
* Adding additional editor versions for testing.
* Adding test ensuring datasets are generated on exiting play mode.
* Reducing test set for per-commit to a single editor. Removing use of IncludeTestAssemblies from BuildPlayer* tests to work around mysterious issue with shader compilation.
* Fix yaml
* Adding "All Tests" which triggers nightly
* Switching to newer 2019.4
* Fixing instance and semantic segmentation shaders in 2020.1. Bumping package version. Removing publish tests from all tests and renaming
* Promotion test rename
* Update to latest capture and core. Switch off 2020.2 testing because it is not currently supported. Switch CI back to 2019.4.6f1 due to linux editor import hang.
* Updating changelog
* changed the namespace of randomization tools to experimental
* moved randomization UI code to experimental namespace
* updated docs to emphasize that the randomization tools are experimental
* updated changelog