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com.unity.perception/Documentation~/index.md


# Unity Perception package (com.unity.perception)
The Perception package provides a toolkit for generating large-scale datasets for perception-based machine learning, training and validation. It is focused on capturing ground truth for Camera-based use cases. In the future, the Perception package will include other types of sensors and machine learning tasks.
[Quick Installation Instructions](SetupSteps.md)
Visit the pages below for in-depth documentation on inidividual components of the package.
[Perception Tutorial](Tutorial/TUTORIAL.md)
|Feature|Description|
|---|---|
|[Labeling](GroundTruthLabeling.md)|A component that marks a GameObject and its descendants with a set of labels|
|[LabelConfig](GroundTruthLabeling.md#label-config)|An asset that defines a taxonomy of labels for ground truth generation|
|[Perception Camera](PerceptionCamera.md)|Captures RGB images and ground truth from a [Camera](https://docs.unity3d.com/Manual/class-Camera.html).|
|[DatasetCapture](DatasetCapture.md)|Ensures sensors are triggered at proper rates and accepts data for the JSON dataset.|
|[Randomization (Experimental)](Randomization/Index.md)|The Randomization tool set lets you integrate domain randomization principles into your simulation.|
## Getting Started
**[Quick Installation Instructions](com.unity.perception/Documentation~/SetupSteps.md)**
Get your local Perception workspace up and running quickly. Recommended for users with prior Unity experience.
**[Perception Tutorial](com.unity.perception/Documentation~/Tutorial/TUTORIAL.md)**
Detailed instructions covering all the important steps from installing Unity Editor, to creating your first Perception project, building a randomized Scene, and generating large-scale synthetic datasets by leveraging the power of Unity Simulation. No prior Unity experience required.
## Preview package

The [Unity Simulation Smart Camera Example](https://github.com/Unity-Technologies/Unity-Simulation-Smart-Camera-Outdoor) illustrates how Perception could be used in a smart city or autonomous vehicle simulation. You can generate datasets locally or at scale in [Unity Simulation](https://unity.com/products/unity-simulation).
## Package contents
|Feature|Description|
|---|---|
|[Labeling](GroundTruthLabeling.md)|A component that marks a GameObject and its descendants with a set of labels|
|[LabelConfig](GroundTruthLabeling.md#label-config)|An asset that defines a taxonomy of labels for ground truth generation|
|[Perception Camera](PerceptionCamera.md)|Captures RGB images and ground truth from a [Camera](https://docs.unity3d.com/Manual/class-Camera.html).|
|[DatasetCapture](DatasetCapture.md)|Ensures sensors are triggered at proper rates and accepts data for the JSON dataset.|
|[Randomization (Experimental)](Randomization/Index.md)|The Randomization tool set lets you integrate domain randomization principles into your simulation.|
## Known issues
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