Boss Room 是一款使用 Unity MLAPI 制作的全功能合作多人 RPG。 它旨在作为学习样本,展示类似游戏中经常出现的某些典型游戏模式。
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GitHub 645f009c ActionVisualization and MeleeActionFX (#40) 4 年前
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Character ActionVisualization and MeleeActionFX (#40) 4 年前
Dungeon Update to Dungeon layout including beginnings of Boss Area. (#39) 4 年前
FX Update to Dungeon layout including beginnings of Boss Area. (#39) 4 年前
GameCam adding stormflag art assets and test scene 4 年前
State taking merge 4 年前
Character.meta adding stormflag art assets and test scene 4 年前
Dungeon.meta adding stormflag art assets and test scene 4 年前
Enemy.prefab Melee Improved. Hit Reacts and bugfixes 4 年前
Enemy.prefab.meta making the enemy prefab use the Boss viz asset 4 年前
EnemySpawner.prefab Feature/wave spawner (#30) 4 年前
EnemySpawner.prefab.meta Feature/wave spawner (#30) 4 年前
FX.meta Update to Dungeon layout including beginnings of Boss Area. (#39) 4 年前
GameCam.meta adding stormflag art assets and test scene 4 年前
Imp.prefab Melee Improved. Hit Reacts and bugfixes 4 年前
Imp.prefab.meta Added temporary imp, placed Boss, and fixed seams in dungeon ground tiles 4 年前
NetworkingManager.prefab removing photon from prefab as well 4 年前
NetworkingManager.prefab.meta Simple AI based on Actions 4 年前
Player.prefab ActionVisualization and MeleeActionFX (#40) 4 年前
Player.prefab.meta Character spawning and simple input handling and positon replication 4 年前
State.meta redoing state machine pattern. It now uses prefabs to model states. 4 年前