160 次代码提交 (main)

作者 SHA1 备注 提交日期
GitHub 645f009c ActionVisualization and MeleeActionFX (#40) 4 年前
Philipp Deschain 0026a1fd Quick compiler error fix 4 年前
GitHub 9909f731 Update to Dungeon layout including beginnings of Boss Area. (#39) 4 年前
Luke Stampfli 330af24d refactor: fix DungeonTest meta file 4 年前
Philipp Deschain c90c2c46 Addressing comments 4 年前
GitHub c403a7be Merge pull request #42 from Unity-Technologies/feature/multipie_integration 4 年前
Luke Stampfli bf7da168 fix: Fix typo in NavigationSystemTag :) 4 年前
JS Fauteux 65d84645 Multipie version fixed to a specific hash 4 年前
Luke Stampfli aeb3eb51 feat: ClientInputSender use non alloc raycasts. 4 年前
JS Fauteux 367549e0 Merge branch 'develop' into feature/multipie_integration 4 年前
GitHub d4a3dbbf Character health system (#34) 4 年前
Luke Stampfli 92cd88a8 refactor: Use var and fix formatting 4 年前
GitHub 209fbb65 Feature/template project structure (#38) 4 年前
Luke Stampfli 2065597e refactor: Remove unused usings, use Unity asserts, small style fixes. 4 年前
David Woodruff 22eeb1a7 first pass at getting ActionVisualizer in and hooked up 4 年前
JS Fauteux dc7a429c Multipie integration with empty behavior 4 年前
GitHub 83af5e62 Feature/wave spawner (#30) 4 年前
Luke Stampfli bac2c293 refactor: Explicit private declarations, Initialize events as empty delegates, move NavMeshComponents license file 4 年前
David Woodruff ed3ee6e6 Developer Notes: 4 年前
GitHub bd7c4caf Melee Improved. Hit Reacts and bugfixes 4 年前
Luke Stampfli 14291b01 Fix scene merge. Move navigation test scene to separate development folder 4 年前
GitHub 99c7f2fe Merge pull request #36 from Unity-Technologies/jdp_br_art 4 年前
Luke Stampfli aaf62377 Merge branch 'develop' into feature/pathfinding 4 年前
jdepuy 59457d08 Switched the lighting to a Linear color space. This of course required the adjustment of the textures, shaders, lighting, and post processing to get the scene to look normal. We can now confidently improve the lighting solution and work on polishing the textures and shaders 4 年前
CGerrits SF 38d4837d merge with sfdev 4 年前
CGerrits SF c7038104 final small tweaks for ClickFeedback 4 年前
sorcerer_king 3e9fa8d3 API update 4 年前
sorcerer_king c5c7aae2 LFS is terrorising me 4 年前
sorcerer_king ae2d3e69 Adding ability to revive friends in inputs 4 年前
sorcerer_king 71fcd0bd Client Character animation playing 4 年前
sorcerer_king 87efb0ed Adding appropriate states to CharacterSetController.controller 4 年前
sorcerer_king 490c45ba Adding ReviveAction 4 年前
sorcerer_king 196ebfa8 Adding LifeState enum 4 年前
Luke Stampfli d30db778 feature: Create readme 4 年前
GitHub 758dc87d Merge pull request #33 from Unity-Technologies/sfdev 4 年前
David Woodruff 84add18e reversing light_flicker script move so that it can hang out in a separate PR 4 年前
Luke Stampfli 80e334fa Feat: Update client input sender to improve position input. 4 年前
David Woodruff 93cc4c2e taking merge 4 年前
Luke Stampfli aafae870 feat: Update existing scenes and fix nav meshes 4 年前
David Woodruff b122cdd9 fixing asset of Jeff's that had clientcharactervisualization erroneously turned on 4 年前
Luke Stampfli 22676f5d feat: Add navigation test scene 4 年前
CGerrits SF b2817aec removed model swap as it has been fully replaced 4 年前
David Woodruff 95ccb450 taking origin merge 4 年前
Luke Stampfli 8b80dddb refactor: fix comments 4 年前
CGerrits SF 03c925d2 added missing comment update 4 年前
GitHub 219d40db Merge pull request #31 from Unity-Technologies/jdp_bb_art 4 年前
Luke Stampfli 197c682f feat: Update ChaseAction to new navigation system. 4 年前
CGerrits SF fa3262fc Tweaks per PR feedback 4 年前
David Woodruff 82c1a99a renaming GameNetHub to GameNetPortal 4 年前
GitHub 1fc1cdf0 Merge pull request #28 from Unity-Technologies/jdp_br_ui 4 年前