jdepuy
89706c47
Integrated new UI for Title screen and stub for Char Select. Dungeon adjusted to show character lineup.
4 年前
GitHub
f57f9a2e
Merge pull request #16 from Unity-Technologies/jdp_main_menu_ui
Integrated new UI for BossRoom Title screen and stub for Char Select. Dungeon adjusted to show character lineup.
4 年前
eheimburg
e96bb41c
Merge remote-tracking branch 'origin/sfdev' into eh_integratecharacterset
4 年前
David Woodruff
4c4f0cfb
taking sfdev merge
4 年前
jdepuy
258e29d7
Added new suite of Tank Class animations including knockback, fixed material on Boss head and imp head
4 年前
GitHub
78c71c5c
Merge pull request #25 from Unity-Technologies/jdp_bb_art
Added new suite of Tank Class animations including knockback, fixed material on Boss head and imp head
4 年前
jdepuy
ca2318ea
Added imp enemy to character lineup. Updated Boss with his own animation controller and replaced old boss prefab with new one that now has the cape rigged and animated
4 年前
GitHub
219d40db
Merge pull request #31 from Unity-Technologies/jdp_bb_art
Added imp enemy to character lineup. Updated Boss with his own animation controller and replaced old boss prefab with new one that now has the cape rigged and animated
4 年前
David Woodruff
95ccb450
taking origin merge
4 年前
CGerrits SF
38d4837d
merge with sfdev
4 年前
jdepuy
59457d08
Switched the lighting to a Linear color space. This of course required the adjustment of the textures, shaders, lighting, and post processing to get the scene to look normal. We can now confidently improve the lighting solution and work on polishing the textures and shaders
4 年前
Luke Stampfli
aaf62377
Merge branch 'develop' into feature/pathfinding
# Conflicts:
# Assets/BossRoom/Scenes/DungeonTest.unity
# Assets/BossRoom/Scripts/Client/ClientInputSender.cs
# Assets/BossRoom/Scripts/Server/Game/Action/ChaseAction.cs
# Assets/BossRoom/Scripts/Server/ServerCharacterMovement.cs
# ProjectSettings/DynamicsManager.asset
# ProjectSettings/NavMeshAreas.asset
# ProjectSettings/TagManager.asset
4 年前
GitHub
99c7f2fe
Merge pull request #36 from Unity-Technologies/jdp_br_art
Switched the lighting to a Linear color space..
4 年前