22 次代码提交 (2639dfd4-7b9b-4812-ab07-64f517fdbb6b)

作者 SHA1 备注 提交日期
David Woodruff 966b103d redoing state machine pattern. It now uses prefabs to model states. 4 年前
David Woodruff 95662b7d doing some namespace normalization 4 年前
David Woodruff d121afca taking merge 2 4 年前
David Woodruff 64008746 adding stormflag art assets and test scene 4 年前
eheimburg 9b0e2a81 Support for animation and spawning player in DungeonTest scene 4 年前
David Woodruff 6866f803 cleaning up some empty methods 4 年前
eheimburg dcf0c6dc merge changes from sfdev 4 年前
eheimburg 79f53a0f suggested changes from PR 4 年前
GitHub 5458ac01 Merge pull request #17 from Unity-Technologies/eh_integratecharacterset 4 年前
David Woodruff 4c4f0cfb taking sfdev merge 4 年前
David Woodruff ee7022ed fixing missing faces problem, and correcting an issue where two host player prefabs were being created 4 年前
GitHub 3cc6f6be Merge pull request #18 from Unity-Technologies/dmw_actionsystem 4 年前
eheimburg 3bee0ea3 Simple AI based on Actions 4 年前
GitHub 27d21244 Merge pull request #21 from Unity-Technologies/eh_protoai2 4 年前
David Woodruff 36a7d413 Merge remote-tracking branch 'origin/sfdev' into dmw_fixtargeting 4 年前
David Woodruff 4e0d4420 taking feedback from holiday PRs 4 年前
David Woodruff 93cc4c2e taking merge 4 年前
CGerrits SF 38d4837d merge with sfdev 4 年前
Luke Stampfli aaf62377 Merge branch 'develop' into feature/pathfinding 4 年前
eheimburg 2b8c0818 Character-select screen basic functionality 4 年前
eheimburg 429bd773 comment/logging cleanup 4 年前
eheimburg 934cfc7e changes to address PR problems 4 年前