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Todd Stinson fbedc943 Refactoring to separate 2D and 3D body pose estimation support. 5 年前
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Animation added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
Materials Update FaceMesh scene to use a different face mesh material for faces (#2) 6 年前
Meshes Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs 6 年前
Prefabs Update FaceMesh scene to use a different face mesh material for faces (#2) 6 年前
Scenes Refactoring to separate 2D and 3D body pose estimation support. 5 年前
Scripts Update FaceMesh scene to use a different face mesh material for faces (#2) 6 年前
Shaders Changes to make the feathered plane grid more visible and tweakable. 6 年前
Textures Update FaceMesh scene to use a different face mesh material for faces (#2) 6 年前
Animation.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
Materials.meta Initial push of arfoundation-samples. 7 年前
Meshes.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
Prefabs.meta Initial push of arfoundation-samples. 7 年前
Scenes.meta Initial push of arfoundation-samples. 7 年前
Scripts.meta Initial push of arfoundation-samples. 7 年前
Shaders.meta Added feathered plane sample. 6 年前
Textures.meta Added feathered plane sample. 6 年前