您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
Tim Mowrer 22873eaa Fix EyeLasers (was using world-facing camera instead of user-facing) 5 年前
..
ARCoreFaceRegions.unity Merge branch 'master' into ui 5 年前
ARCoreFaceRegions.unity.meta Add a sample showing ARCore face regions 6 年前
ARKitFaceBlendShapes.unity Merge branch 'master' into ui 5 年前
ARKitFaceBlendShapes.unity.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
DisplayFaceInfo.cs Add null check when updating face controlled object 5 年前
DisplayFaceInfo.cs.meta Introducing samples for ARFoundation 1.5 and ARKit 3. 6 年前
EyeLasers.unity Fix EyeLasers (was using world-facing camera instead of user-facing) 5 年前
EyeLasers.unity.meta Got reticle working alongside eye lasers 5 年前
EyePoses.unity Merge branch 'master' into ui 5 年前
EyePoses.unity.meta Added an eye tracking sample 5 年前
FaceMesh.unity Merge branch 'master' into ui 5 年前
FaceMesh.unity.meta fixed disconnected variables 5 年前
FacePose.unity Merge branch 'master' into ui 5 年前
FacePose.unity.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
FixationPoint.unity Merge branch 'master' into ui 5 年前
FixationPoint.unity.meta Adding eye gaze position sample scene 5 年前
ToggleCameraFacingDirection.cs Improve face tracking with rear camera sample 5 年前
ToggleCameraFacingDirection.cs.meta Update face tracking with rear camera sample 5 年前
WorldCameraWithUserFacingFaceTracking.unity Merge branch 'master' into ui 5 年前
WorldCameraWithUserFacingFaceTracking.unity.meta Introducing samples for ARFoundation 1.5 and ARKit 3. 6 年前