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Tim Mowrer a4b59750 Add an object tracking sample scene 5 年前
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FaceTracking Add a sample showing ARCore face regions 5 年前
ImageTracking Remove special handling of max num tracked images as it is now part of the subsystem 5 年前
Object Tracking Add an object tracking sample scene 5 年前
Plane Detection Add new components (ARInputManager, ARCameraManager, ARRaycastManager) to scenes 5 年前
UX Add new components (ARInputManager, ARCameraManager, ARRaycastManager) to scenes 5 年前
ARWorldMap.unity Add new components (ARInputManager, ARCameraManager, ARRaycastManager) to scenes 5 年前
ARWorldMap.unity.meta Add sample showing ARWorldMap support 6 年前
EnvironmentProbes.unity Add an environment probe sample scene 5 年前
EnvironmentProbes.unity.meta Add an environment probe sample scene 5 年前
FaceTracking.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
ImageTracking.meta Add image tracking sample and assets 5 年前
LightEstimation.unity Add new components (ARInputManager, ARCameraManager, ARRaycastManager) to scenes 5 年前
LightEstimation.unity.meta Added light estimation script and scene with UI to display values 6 年前
Object Tracking.meta Add an object tracking sample scene 5 年前
Plane Detection.meta Add 2 new scenes that show how to (1) toggle plane detection and (2) selectively ignore vertical planes. 6 年前
Scale.unity Add new components (ARInputManager, ARCameraManager, ARRaycastManager) to scenes 5 年前
Scale.unity.meta Add a sample showing how to place content with scale 5 年前
SimpleAR.unity Add new components (ARInputManager, ARCameraManager, ARRaycastManager) to scenes 5 年前
SimpleAR.unity.meta Initial push of arfoundation-samples. 6 年前
UX.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前