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GitHub Enterprise f69986af Merge pull request #12 from unity/update-to-xcode-11-beta-4 5 年前
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robot Merge pull request #12 from unity/update-to-xcode-11-beta-4 5 年前
AR Feathered Plane Fade.prefab added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Feathered Plane Fade.prefab.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Feathered Plane.prefab Added feathered plane sample. 6 年前
AR Feathered Plane.prefab.meta Added feathered plane sample. 6 年前
AR Placed Cube.prefab Initial push of arfoundation-samples. 6 年前
AR Placed Cube.prefab.meta Initial push of arfoundation-samples. 6 年前
AR Placed Sphere.prefab added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Placed Sphere.prefab.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Plane Debug Visualizer.prefab Initial push of arfoundation-samples. 6 年前
AR Plane Debug Visualizer.prefab.meta Initial push of arfoundation-samples. 6 年前
AR Point Cloud Debug Visualizer.prefab Don't transform mesh verts, they're already in plane space. 6 年前
AR Point Cloud Debug Visualizer.prefab.meta Initial push of arfoundation-samples. 6 年前
AR Point Cloud Visualizer.prefab added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Point Cloud Visualizer.prefab.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Reference Point Axes.prefab Added Unity Scene and Associated Prefab for Reference Points sample 5 年前
AR Reference Point Axes.prefab.meta Added Unity Scene and Associated Prefab for Reference Points sample 5 年前
CheckeredPlane.prefab Update scale sample: 5 年前
CheckeredPlane.prefab.meta Update scale sample: 5 年前
EnvironmentProbePrefab.prefab Add an environment probe sample scene 5 年前
EnvironmentProbePrefab.prefab.meta Add an environment probe sample scene 5 年前
FaceMeshPrefab.prefab Update FaceMesh scene to use a different face mesh material for faces (#2) 5 年前
FaceMeshPrefab.prefab.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
JointLineRenderer.prefab Back porting the asset fix for the sample code. 5 年前
JointLineRenderer.prefab.meta Introducing samples for ARFoundation 1.5 and ARKit 3. 5 年前
Large TriAxes.prefab Add an object tracking sample scene 5 年前
Large TriAxes.prefab.meta Add an object tracking sample scene 5 年前
ReflectiveSphere.prefab Add an environment probe sample scene 5 年前
ReflectiveSphere.prefab.meta Add an environment probe sample scene 5 年前
SlothHead.prefab pr feedback 6 年前
SlothHead.prefab.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
TriAxes.prefab add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
TriAxes.prefab.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
robot.meta Update skeleton prefab to match ARKit3's robot model 5 年前