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David Mohrhardt 9eedce72 Updated the sample with GUI to indicate when eye tracking is not supported. 5 年前
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robot Merge pull request #12 from unity/update-to-xcode-11-beta-4 5 年前
AR Eye Laser Visualizer.prefab Got reticle working alongside eye lasers 5 年前
AR Eye Laser Visualizer.prefab.meta Got reticle working alongside eye lasers 5 年前
AR Eye Pose Visualizer.prefab updated the sample with the new code cleanup for eye tracking 5 年前
AR Eye Pose Visualizer.prefab.meta Added an eye tracking sample 5 年前
AR Feathered Plane Fade.prefab added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Feathered Plane Fade.prefab.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Feathered Plane.prefab Added feathered plane sample. 6 年前
AR Feathered Plane.prefab.meta Added feathered plane sample. 6 年前
AR Fixation Point Visualizer.prefab Updated the sample with GUI to indicate when eye tracking is not supported. 5 年前
AR Fixation Point Visualizer.prefab.meta Adding eye gaze position sample scene 5 年前
AR Placed Cube.prefab Initial push of arfoundation-samples. 7 年前
AR Placed Cube.prefab.meta Initial push of arfoundation-samples. 7 年前
AR Placed Sphere.prefab added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Placed Sphere.prefab.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Plane Debug Visualizer.prefab Initial push of arfoundation-samples. 7 年前
AR Plane Debug Visualizer.prefab.meta Initial push of arfoundation-samples. 7 年前
AR Point Cloud Debug Visualizer.prefab Don't transform mesh verts, they're already in plane space. 6 年前
AR Point Cloud Debug Visualizer.prefab.meta Initial push of arfoundation-samples. 7 年前
AR Point Cloud Visualizer.prefab added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Point Cloud Visualizer.prefab.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
AR Reference Point Axes.prefab Added Unity Scene and Associated Prefab for Reference Points sample 6 年前
AR Reference Point Axes.prefab.meta Added Unity Scene and Associated Prefab for Reference Points sample 6 年前
CheckeredPlane.prefab Update scale sample: 6 年前
CheckeredPlane.prefab.meta Update scale sample: 6 年前
EnvironmentProbePrefab.prefab Add an environment probe sample scene 6 年前
EnvironmentProbePrefab.prefab.meta Add an environment probe sample scene 6 年前
Eye Laser Prefab.prefab Removed some superfluous assets and updated code for better readability. 5 年前
Eye Laser Prefab.prefab.meta adding changes to samples to work with new eye tracking code 5 年前
Eye Pose Prefab.prefab Got reticle working alongside eye lasers 5 年前
Eye Pose Prefab.prefab.meta updated the sample with the new code cleanup for eye tracking 5 年前
FaceMeshPrefab.prefab Update FaceMesh scene to use a different face mesh material for faces (#2) 6 年前
FaceMeshPrefab.prefab.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
FixationRayPrefab.prefab Updated the fixation point sample to support 3d and 2d representations 5 年前
FixationRayPrefab.prefab.meta Updated the fixation point sample to support 3d and 2d representations 5 年前
FixationReticle.prefab Updated the fixation point sample to support 3d and 2d representations 5 年前
FixationReticle.prefab.meta Got reticle working alongside eye lasers 5 年前
JointLineRenderer.prefab Back porting the asset fix for the sample code. 6 年前
JointLineRenderer.prefab.meta Introducing samples for ARFoundation 1.5 and ARKit 3. 6 年前
Large TriAxes.prefab Add an object tracking sample scene 6 年前
Large TriAxes.prefab.meta Add an object tracking sample scene 6 年前
ReflectiveSphere.prefab Add an environment probe sample scene 6 年前
ReflectiveSphere.prefab.meta Add an environment probe sample scene 6 年前
SlothHead.prefab pr feedback 6 年前
SlothHead.prefab.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
TriAxes.prefab add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
TriAxes.prefab.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
robot.meta Update skeleton prefab to match ARKit3's robot model 5 年前