18 次代码提交 (d86efa5f-67aa-4388-9d92-0d2885a4dd62)

作者 SHA1 备注 提交日期
Mike Durand e5909d07 Initial push of arfoundation-samples. 7 年前
Dan Miller ccad2d66 refactored place on plane 6 年前
Dan Miller 45c24e1e refactored PlaceOnPlane, conformed to naming conventions 6 年前
Dan Miller fe6b48cb refactored PlaceOnPlane, made hits static 6 年前
Dan 9c02746c updated scene camera and removed touch phase 6 年前
Jimmy Alamparambil 2c980b8d allow arfoundation-samples to support LWRP, with a little help from ARFoundation. we could take the changes in the LWRPSupport folder and make them into a separate package (they already have their own assembly). The main idea is when you upgrade to LWRP (by setting up a LWRP settings asset in the graphics settings), you will at the same time, create a LWRPBackgroundRendererAsset, add the two materials in the folder to it, and set it as Custom Renderer Asset on your CameraBackground component on ARCamera. 6 年前
Jimmy Alamparambil 6cebd9e9 make sure legacy scene works same as before 6 年前
Tim Mowrer 432e047e Add SetTargetFrameRate component to each scene to request a 60 fps 6 年前
Todd Stinson 6fad5990 Updating the project, scenes, and readme. 5 年前
Tim Mowrer b62aa0cc Add new components (ARInputManager, ARCameraManager, ARRaycastManager) to scenes 6 年前
Todd Stinson 17763bb4 Ensuring the scenes and settings are compatible with Unity 2019.1. 6 年前
Todd Stinson 1ed475ca Downgrading scenes and some settings for Unity 2018.3. 6 年前
Tim Mowrer 2200ecc3 Add Pause, Resume, and Reset buttons 6 年前
Todd Stinson 561be400 Introducing samples for ARFoundation 1.5 and ARKit 3. 6 年前
Todd Stinson a95ebaac Introducing samples for ARFoundation 2.2 and ARKit 3. 6 年前
Tim Mowrer 31744ec4 Remove SetTargetFrameRate script as this is now done automatically 5 年前
Todd Stinson 712d21ae Updating to Unity 2019.4.11f1. 4 年前
Tim Mowrer 7f8be47a Remove SetTargetFrameRate as it now happens automatically 5 年前