14 次代码提交 (1e4a9806-b104-466d-a2a6-2441c405c45d)

作者 SHA1 备注 提交日期
Jimmy Alamparambil 2c980b8d allow arfoundation-samples to support LWRP, with a little help from ARFoundation. we could take the changes in the LWRPSupport folder and make them into a separate package (they already have their own assembly). The main idea is when you upgrade to LWRP (by setting up a LWRP settings asset in the graphics settings), you will at the same time, create a LWRPBackgroundRendererAsset, add the two materials in the folder to it, and set it as Custom Renderer Asset on your CameraBackground component on ARCamera. 6 年前
Jimmy Alamparambil 8cfccd21 code style, reference ARFoundation with LWRP support (backgroundrenderer replacement) 6 年前
Jimmy Alamparambil 0fdae9e9 code style feedback 6 年前
Jimmy Alamparambil 537ac3e2 case of the missing camel 6 年前
Jimmy Alamparambil e7fff4fa missed asset upgrade after changing name 6 年前
Jimmy Alamparambil 9abb2c64 typo fix in asset name 6 年前
Jimmy Alamparambil f6c74116 PR feedback 6 年前
Jimmy Alamparambil 1e4a9806 ibeforerender changes - background rendering works, but the rest of the shaders don't work with this change 6 年前
Jimmy Alamparambil d86efa5f turn off MSAA to fix opaque shaders not working 6 年前
GitHub 650d6b25 Update Assets/LWRPSupport/LWRPBeforeCameraRender.cs 6 年前
Jimmy Alamparambil 3929da76 Merge branch 'master' into lwrp_support 6 年前
Jimmy Alamparambil 604bf55d pr feedback 6 年前
GitHub 75af07c9 Merge pull request #87 from jimmy-jam/lwrp_support 6 年前
Todd Stinson 821bfd9c Updating LWRP to work with the new standalone subsystems. 5 年前