AR Foundation演示项目,使用 AR Foundation 4.1.7 并围绕某些功能演示更高级功能。
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Dan d6b8c022 fixed bug in blurred shadow related to checking if MAIN_LIGHT_CALCULATE_SHADOWS is defined producing a full black plane 4 年前
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CameraGrain restructure camera grain shader folders 4 年前
Fog organized shader folders, removed URP settings from graphics settings 4 年前
Scenes merged master into shaders branch 4 年前
Shadows fixed bug in blurred shadow related to checking if MAIN_LIGHT_CALCULATE_SHADOWS is defined producing a full black plane 4 年前
Testing reverted packages and project settings back for built-in render and proper scene setup 4 年前
URP merged master into shaders branch 4 年前
Wireframe organized shader folders, removed URP settings from graphics settings 4 年前
CameraGrain.meta restructure camera grain shader folders 4 年前
Fog.meta organized shader folders, removed URP settings from graphics settings 4 年前
Scenes.meta restructure camera grain shader folders 4 年前
Shadows.meta cleaned up project and assets, made seperate scene for blurred shadow 4 年前
Testing.meta Added Camera Grain Shader Graph 4 年前
URP.meta merged shadow branch into shaders 4 年前
Wireframe.meta organized shader folders, removed URP settings from graphics settings 4 年前