使用 JavaScript能使本网站更好的工作。
首页
探索
关于Plastic
登录
unity-tech-cn
/
arfoundation-demos
关注
36
点赞
9
派生
45
代码
合并请求
版本发布
117
提交
8
分支
3
Plastic标签
目录树:
52888372
/main
/BodyRecording
/ARCoreShaderFog
/Shaders2019
/ShaderShadow
/XRI_UX_Framework
/Shaders
/main/marcusl
2.0
2.1
v1.0
分支列表
标签列表
${ item.name }
创建分支
${ searchTerm }
从 '52888372'
${ noResults }
12 次代码提交 (52888372-7dcd-458f-a0a0-d9ceedfb7aef)
作者
SHA1
备注
提交日期
Dan
a71338b3
initial project commit
5 年前
Dan Miller
7d70c351
fixed warnings related to fields never assigned
5 年前
Dan
c9b2dcfd
updated all videos to be proper playback speed, adjusted feature point texture and plane material, adjusted project settings for better shadows, added script for disabling visuals after object placement
5 年前
Dan
b1ce6c47
fixed shadow strength values, added shadow plane to sphere
5 年前
Dan
ad81c347
updated three prefab, ignored asset store tools folder, fixed scene settings
5 年前
Dan
39ba336e
wip blur shader
4 年前
Dan
f841c057
merged shadow branch into shaders
4 年前
DanMillerDev
2ecb1642
merged ShaderShadow into master
4 年前
Dan
f32a14f5
merged in master into Shaders2019
4 年前
Dan
500e4b30
removed collider on AR plane, fixed shaders on image tracking prefabs
4 年前
Dan
108cd122
merged collider and material fixes
4 年前
Dan Miller
92d47be3
changed else if check to correct image GUID for image tracking demo, reported via
https://github.com/Unity-Technologies/arfoundation-demos/issues/51
3 年前