21 次代码提交 (52888372-7dcd-458f-a0a0-d9ceedfb7aef)

作者 SHA1 备注 提交日期
Dan a71338b3 initial project commit 5 年前
Dan a25cf137 updated font asset for UX scene, fixed light estimation 5 年前
Dan 902bf007 wip meshing demo, reticle for placement, Object handler 4 年前
Dan 38207c06 wip meshing update, added prefabs, button and UI logic, mesh visualization toggle 4 年前
Dan ffc9d5b5 code cleanup for meshing sample 4 年前
Dan 1c1c1781 updated reasons to imported via single CSV 4 年前
Dan fa8804a6 removed telugu and tamil languages from enums and removed testing fonts, updated japanese translations and csv 4 年前
Dan 1bbfb930 merge csv localization into master 4 年前
Dan ab47eace merged master UX changes into meshing branch 4 年前
Dan 293b76e3 updated reticle, added scaling to reticle to maintain size at a distance 4 年前
Dan 43b2ef13 wip display examples, testing with different objects, enviromental probe placement 4 年前
Dan f2790ab7 added script for multi material objects, added sample grain texture for editor testing 4 年前
Dan 2585708e merged master into ShaderFog 4 年前
Dan 6ae3274b code clean up with center screen helper, added additional placement prefab for fog scene 4 年前
Dan dd97b4e6 merged master into branch 4 年前
Arturo Nereu df0c0efa Merge branch 'Shaders2019' of https://github.com/Unity-Technologies/arfoundation-demos into Shaders2019 4 年前
DanMillerDev 5c479995 merged master into shaders branch 4 年前
DanMillerDev b792a5bd if def'd meshing demo properly to only compile on iOS 4 年前
Dan f32a14f5 merged in master into Shaders2019 4 年前
DanMillerDev b542db19 added Dutch translations to UX framework 4 年前
DanMillerDev a31dbcf4 updated probe placement to newer API 4 年前