本项目演示如何创建自己的顶点动画着色器。场景不使用任何纹理或动画资源,所有内容都使用Shader Graph进行着色和动画处理。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
John OReilly 6853000e Updating sand and Water 6 年前
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Example Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
Polybrush Metadata Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
Example.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
Noise.cginc Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
Noise.cginc.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
Polybrush Metadata.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_BaseWithDecals.pbs.json Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_BaseWithDecals.pbs.json.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_BaseWithDecals.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_BaseWithDecals.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_DiffuseVertexColor.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_DiffuseVertexColor.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_Overlay.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_Overlay.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_StandardVertexColor.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_StandardVertexColor.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendBmp.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendBmp.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendBmp_SfSrc.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendBmp_SfSrc.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendHeight.pbs.json Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendHeight.pbs.json.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendHeight.shader Updating sand and Water 6 年前
z_TextureBlendHeight.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendHeight_SfSrc.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendHeight_SfSrc.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendMobile.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendMobile.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendMobile_SfSrc.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendMobile_SfSrc.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendModulate.pbs.json Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendModulate.pbs.json.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendModulate.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendModulate.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendModulate_SfSrc.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendModulate_SfSrc.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendWithVertexColor.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendWithVertexColor.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendWithVertexColor_SfSrc.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlendWithVertexColor_SfSrc.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlender.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlender.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlender_SfSrc.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TextureBlender_SfSrc.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TriPlanarBlend.shader Updating sand and Water 6 年前
z_TriPlanarBlend.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TriPlanarBlendLegacy.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TriPlanarBlendLegacy.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TriPlanarBlendLegacy_SfSrc.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TriPlanarBlendLegacy_SfSrc.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TriPlanarBlend_SfSrc.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_TriPlanarBlend_SfSrc.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_VertexBillboard.shader Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前
z_VertexBillboard.shader.meta Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake. 6 年前