19 次代码提交 (62f2ba1a-4249-4a34-98bb-3e2192ed9b8f)

作者 SHA1 备注 提交日期
Thomas ICHÉ a2ba8b66 Base Commit (p4#4372) 5 年前
Thomas ICHÉ ad8085ba First Startup Fixes / Better handling GameManager Editor Default Events / Removed unused HDRPLensFlare (p4#4375) 5 年前
Thomas ICHÉ 3a2051c6 Small Fixes / Discover Content (p4#4384) 5 年前
Thomas ICHÉ 53d0ecf7 Fixed First Import Errors + Warnings (p4#4388) 5 年前
Thomas ICHÉ 54d2c4e5 Audio Fixes p4#4391 5 年前
Thomas ICHÉ 0e3ab45d Updated Discover with better handling for PlayableDirector Actions 5 年前
Thomas ICHÉ 2cd8991c Updated to p4#4398 5 年前
Thomas ICHÉ c9a33fe8 Updated Project to 2019.3 5 年前
Thomas ICHÉ 34507987 Updated to 2019.3.0f3 / Fixes in Core Room Rings 5 年前
Thomas ICHÉ fb17b87c Updated all to 7.1.7 / 2019.3.0f3 5 年前
Thomas ICHÉ f60053b2 Fixed and Rebuilt effects 5 年前
Thomas ICHÉ 23f92e9e Updated to Unity 2019.3.0f5 / Better handling of ids in some FXs 5 年前
Thomas ICHÉ 9a7077c9 Updated Project to 2019.3.0f6 / HDRP 7.1.8 + Changed Options to use Game Options Package 5 年前
GitHub fcc6f4e6 Merge pull request #7 from Unity-Technologies/staging/2019.3 5 年前
GitHub Enterprise 6abd0b5a VFX Graph Assets Cleanup / Upgrade (#4) 5 年前
GitHub Enterprise 62c3e3ab Feature : Benchmark (+ Fixes) (#2) 4 年前
GitHub Enterprise 5adf6c4d Upgrade to 2020.1 (#7) 4 年前
Thomas Iché 3d8bb54a Fixed Broken Lights (invalid Custom Render Textures) / Upgraded Project to 8.2.0 4 年前
GitHub Enterprise d044a005 Update Project to 2020.2 / 10.3 (#10) 4 年前