该项目是使用 Unity 的 Shader Graph 功能创建的自定义着色器的库, 所有着色器都与Lightweight Scriptable Render Pipeline兼容。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
Andy Touch 86a22a94 Removed 'Auto' from 'Ping Pong' Asset/GameObject names 7 年前
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Color Removed 'Auto' from 'Ping Pong' Asset/GameObject names 7 年前
Noise Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
Pattern Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
Shape Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
UV Removed 'Auto' from 'Ping Pong' Asset/GameObject names 7 年前
Color.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
Noise.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
Pattern.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
Shape.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
UV.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前