该项目是使用 Unity 的 Shader Graph 功能创建的自定义着色器的库, 所有着色器都与Lightweight Scriptable Render Pipeline兼容。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
Andy Touch 75c3d3ad Removed 'Auto' from 'Ping Pong' Asset/GameObject names 7 年前
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ExampleScene-Player - Updated to Unity 2018.1b9 7 年前
ExampleScene-Particles.unity - Updated Lightweight RP to '0.1.28' 7 年前
ExampleScene-Particles.unity.meta Added Basic Generated-Circle Particle Examples. Updated to 2018.1b4. 7 年前
ExampleScene-Player.meta - Updated to Unity 2018.1b9 7 年前
ExampleScene-Player.unity - Updated to Unity 2018.1b9 7 年前
ExampleScene-Player.unity.meta Added Unity Project (Compatible with 2018.1b3) 7 年前
ExampleScene-Procedural.unity Removed 'Auto' from 'Ping Pong' Asset/GameObject names 7 年前
ExampleScene-Procedural.unity.meta Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
ExampleScene-Sprites.unity Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene. 7 年前
ExampleScene-Sprites.unity.meta - Updated Unity to 2018.1b10 7 年前