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Natalie Burke f9118863 reordering and sorting of procedural nodes, created temp make shadergraph category and added nodes that should become shader graphs there. Fixed broken procedural nodes, added useful inputs, unified stylization 7 年前
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GraphFramework Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
NewNodes reordering and sorting of procedural nodes, created temp make shadergraph category and added nodes that should become shader graphs there. Fixed broken procedural nodes, added useful inputs, unified stylization 7 年前
Resources Merge pull request #5 from stramit/issues-fix 8 年前
SRP Merge pull request #73 from Unity-Technologies/master 7 年前
TestAssets Merge pull request #65 from stramit/lt-pipeline-masters 7 年前
UnityShaderEditor reordering and sorting of procedural nodes, created temp make shadergraph category and added nodes that should become shader graphs there. Fixed broken procedural nodes, added useful inputs, unified stylization 7 年前
.editorconfig Add .editorconfig: spaces everywhere but NewUI 8 年前
GeneratedShader.shader Upgrade to trunk based graph view. 7 年前
GeneratedShader.shader.meta Fixed graph image comparison test and added graph shader text comparison in test 7 年前
GraphFramework.meta #35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones) 7 年前
New Shader Graph.ShaderGraph Fixed inspector and node position is now saved. 7 年前
New Shader Graph.ShaderGraph.meta No-presenters works: Fractal and Vector1 node creation and deletion. 7 年前
NewNodes.meta Added Anisotropic Metallic master 7 年前
PartyPreview.ShaderGraph Update the party preview. 7 年前
PartyPreview.ShaderGraph.meta more party 7 年前
Resources.meta Recreate latest changes from RMGUI from joce 8 年前
SRP.meta Update lightweight pipeline / SRP version 7 年前
SphereDent.ShaderGraph tidy up new nodes for upgrading. 7 年前
SphereDent.ShaderGraph.meta tidy up new nodes for upgrading. 7 年前
Test.unity more party 7 年前
Test.unity.meta Added medium-ish shader graph for performance testing 7 年前
TestAssets.meta Added nodes 7 年前
UnityShaderEditor.meta [Shader Graph] Rearrange project structure. 9 年前
graphs_PartyPreview.mat more party 7 年前
graphs_PartyPreview.mat.meta more party 7 年前