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32 行
1.1 KiB
32 行
1.1 KiB
//
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// This file was automatically generated. Please don't edit by hand.
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//
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#ifndef LIGHTINGDEBUG_CS_HLSL
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#define LIGHTINGDEBUG_CS_HLSL
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//
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// UnityEngine.Experimental.Rendering.HDPipeline.DebugLightingMode: static fields
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//
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#define DEBUGLIGHTINGMODE_NONE (0)
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#define DEBUGLIGHTINGMODE_DIFFUSE_LIGHTING (1)
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#define DEBUGLIGHTINGMODE_SPECULAR_LIGHTING (2)
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#define DEBUGLIGHTINGMODE_LUX_METER (3)
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#define DEBUGLIGHTINGMODE_VISUALIZE_CASCADE (4)
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#define DEBUGLIGHTINGMODE_INDIRECT_DIFFUSE_OCCLUSION_FROM_SSAO (5)
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#define DEBUGLIGHTINGMODE_INDIRECT_DIFFUSE_GTAO_FROM_SSAO (6)
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#define DEBUGLIGHTINGMODE_INDIRECT_SPECULAR_OCCLUSION_FROM_SSAO (7)
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#define DEBUGLIGHTINGMODE_INDIRECT_SPECULAR_GTAO_FROM_SSAO (8)
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#define DEBUGLIGHTINGMODE_ENVIRONMENT_PROXY_VOLUME (9)
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#define DEBUGLIGHTINGMODE_ENVIRONMENT_SAMPLE_COORDINATES (10)
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#define DEBUGLIGHTINGMODE_SCREEN_SPACE_TRACING_REFRACTION (11)
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//
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// UnityEngine.Experimental.Rendering.HDPipeline.DebugScreenSpaceTracing: static fields
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//
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#define DEBUGSCREENSPACETRACING_NONE (0)
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#define DEBUGSCREENSPACETRACING_POSITION_VS (1)
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#define DEBUGSCREENSPACETRACING_HIT_DISTANCE (2)
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#define DEBUGSCREENSPACETRACING_HIT_DEPTH (3)
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#endif
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