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Evgenii Golubev 6610eebb Precompute '_InvPrimScale' and '_InvTilingScale' 7 年前
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Editor Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into Add-Per-Pixel-scale 7 年前
Editor.meta Merge branch 'master' into LayeredLit 8 年前
LayeredLit.shader Precompute '_InvPrimScale' and '_InvTilingScale' 7 年前
LayeredLit.shader.meta LayeredLit shader first version (no custom GUI, only shader code + framework) 8 年前
LayeredLitTessellation.shader Precompute '_InvPrimScale' and '_InvTilingScale' 7 年前
LayeredLitTessellation.shader.meta HDRenderPipeline: First draft of tesselation, working for base layer only 8 年前