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Rune Stubbe 4e715f16 Moved material classification to separate pass 7 年前
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LDPipe_LitBakedEmission Refactored LD to Lightweight 7 年前
LDPipe_LitShaderLightProbes Moved material classification to separate pass 7 年前
LDPipe_LitShaderReflection -Finished target texture scene 8 年前
LDPipe_LitBakedEmission.meta Added baked emission support to LD pipe and proper test scene 7 年前
LDPipe_LitBakedEmission.unity Refactored LD to Lightweight 7 年前
LDPipe_LitBakedEmission.unity.meta Added baked emission support to LD pipe and proper test scene 7 年前
LDPipe_LitShaderLightProbes.meta Created initial test scenes for LDpipe. 8 年前
LDPipe_LitShaderLightProbes.unity Refactored LD to Lightweight 7 年前
LDPipe_LitShaderLightProbes.unity.meta Created initial test scenes for LDpipe. 8 年前
LDPipe_LitShaderMaps.unity Added default materials to lightweight pipe. Changed shaders scene to add transparent, unlit and cutout. 7 年前
LDPipe_LitShaderMaps.unity.meta Created initial test scenes for LDpipe. 8 年前
LDPipe_LitShaderReflection.meta Created initial test scenes for LDpipe. 8 年前
LDPipe_LitShaderReflection.unity Refactored LD to Lightweight 7 年前
LDPipe_LitShaderReflection.unity.meta Created initial test scenes for LDpipe. 8 年前