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Sebastien Lagarde e7a1bb1b HDRenderLoop: Update to new texture abstraction everywhere 8 年前
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BasicRenderLoopTutorial Use PBS Standard BRDF in the example shader 8 年前
Editor moved to the experimental namespace 8 年前
ScriptableRenderLoop HDRenderLoop: Update to new texture abstraction everywhere 8 年前
ShaderGenerator Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
TestScenes HDRenderloop: Remove flags from light + experiment bias on receiver 8 年前
Textures HDRenderLoop: Make cubemap code compile 8 年前
BasicRenderLoopTutorial.meta Add BasicRenderLoopTutorial 8 年前
Editor.meta Shader generator 8 年前
HDRenderLoop.asset Minor change, add unity_reversed_z 8 年前
HDRenderLoop.asset.meta Minor change, add unity_reversed_z 8 年前
ScriptableRenderLoop.meta Initial ScriptableRenderLoop 9 年前
ShaderGenerator.meta Shader generator 8 年前
TestScenes.meta Initial ScriptableRenderLoop 9 年前
Textures.meta adding a skydome 9 年前
forwardrenderloop.asset Add a test scene for HDRenderLoop 8 年前
forwardrenderloop.asset.meta Add a test scene for HDRenderLoop 8 年前