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Evgenii Golubev 7106bb0a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
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4UVPlane Finished Unlit Graphic Tests. 7 年前
CornelBox Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
DoubleSidePlane Graphic Tests for Unlit with Distortion 7 年前
LightingEnv Add dynamic light graphic test scenes. 7 年前
Plane_Tesselated Add displacement graphic test. 7 年前
RoundedCube Merge 'master' 7 年前
4UVPlane.meta Finished Unlit Graphic Tests. 7 年前
CornelBox.meta Cleanup for new HDRP Tests 7 年前
Cube.prefab Finished Unlit Graphic Tests. 7 年前
Cube.prefab.meta Finished Unlit Graphic Tests. 7 年前
DoubleSidePlane.meta Cleanup for new HDRP Tests 7 年前
LightingEnv.meta Add First Light test scene 7 年前
Plane_Tesselated.meta Add displacement graphic test. 7 年前
Quad.prefab Add a complex material with different surface properties in the mask textures. 7 年前
Quad.prefab.meta Graphic Tests for Unlit with Distortion 7 年前
RoundedCube.meta Cleanup for new HDRP Tests 7 年前
Sphere.prefab Start making the first graphic test scene. 7 年前
Sphere.prefab.meta Start making the first graphic test scene. 7 年前